game-data-packager (39) experimental; urgency=low

  Game support and other features:

  [ Alexandre Detiste ]
  * Add game Spear Of Destiny, demo & full version
  * Add game Rise of the Triad: Dark War (rott-registered-data)
    (floppy, CD and site-license versions are supported)
  * Add Wolfenstein 3D: full version (wolf3d-full-v14-data or
    wolf3d-full-v12-data), Closes: #745081
  * Add bash completion

  [ Simon McVittie ]
  * Add support for Hexen II's Portal of Praevus expansion and
    HexenWorld addon (Closes: #733751)
  * Add support for Hexen: Deathkings of the Dark Citadel,
    loosely based on patches by Johey Shmit (Closes: #737137)
  * Add support for Hexen demo (Closes: #775483)
  * Add support for Heretic shareware
  * Always search the installed directory for game files (like the
    --repack argument in version 38) unless disabled with --no-search
  * For games distributed via Steam, search various likely locations
    for Steam files (Wine, winetricks, PlayOnLinux or native Linux)
    unless disabled with --no-search
  * Add --demo option to all games with a demo/shareware version,
    which will download/create the demo even if the full game is available
  * Show help after failing to build a package, since it often has
    hints on the data files that are required
  * New command-line options for all games:
    - --search, --no-search
    - --download, --no-download
    - --save-downloads
    - --package=PACKAGE (repeatable)

  Bug fixes:

  [ Alexandre Detiste ]
  * rtcw-data should recommend rtcw (ITP #773742), not rtcw-sp
  * make_template: strip trailing '/' from directories to be searched
  * Give hexen2-data and quake3-data a Suggests on their expansions, to
    keep deborphan happy; add that policy to the documentation
  * Install documentation to $docdir now the code supports that
  * Recommend installation of an engine if necessary

  [ Simon McVittie ]
  * Search /usr/share/games/quake3 for Quake III Arena data
  * Normalize permissions on packaged files to 0644, 0755
  * Switch Doom packages' icons to .png, GNOME Shell doesn't like .xpm
  * Redo logic for files with alternatives to avoid unnecessary warnings
    (Closes: #775152)
  * Install Heretic and Hexen to /usr/share/games/doom again
  * Automatically exclude __pycache__ from tarball
  * All games are now done in Python/YAML so all $@ vs. $* issues
    should have gone away (Closes: #742849)
  * Upgrade game code for Quake II mission packs to latest version

  Internal changes:

  [ Alexandre Detiste ]
  * Convert tyrian, wolf3d to YAML style
  * Add 'make manual-check' which tests some common code paths using
    a local mirror of some freely downloadable games
  * generate control files automatically
  * Add 'unzip' compression method, for old zip files using the 'implode'
    encoding, which can be decompressed by unzip(1) but not by Python

  [ Simon McVittie ]
  * Do all .deb building and installation in Python, not shell
    - depend on python3-debian
  * Improve help text
  * Switch all remaining games to YAML style (Closes: #775081, #775082, #775083)
    - add support for ripping CD audio (Closes: #775078)
    - allow games to have a Python subclass of GameData to customize
      their behaviour, and use that to implement some games'
      historical command-line options
    - add support for flagging files in YAML as known-but-unsuitable,
      and use it for older versions of various .wad files
  * Add myself and Alexandre to debian/copyright
  * Check for id-shr-extract, lgc-pg, lha tools before use

 -- Simon McVittie <smcv@debian.org>  Thu, 22 Jan 2015 12:25:21 +0000

game-data-packager (38) experimental; urgency=low

  [ Fabian Greffrath ]
  * Add Multi-Arch: foreign fields to all Architecture: all packages.
  * Prefer chocolate-doom over other engines providing doom-engine,
    heretic engine or hexen-engine, respectively. Add Breaks against
    versions of chocolate-doom not providing hertic-engine or hexen-engine.
  * Start heretic and hexen by calling the binaries of the same names in the
    respective desktop files.

  [ Simon McVittie ]
  * Add a prototype of data-driven packaging using Python 3 and YAML
  * Convert quake3-data to YAML style
  * quake3: add Team Arena patch files to quake3-data, and add support
    for generating quake3-team-arena-data
  * Add support for gathering PK3 files for Star Wars Jedi Knight II:
    Jedi Outcast and its sequel Star Wars Jedi Knight: Jedi Academy,
    for use with the OpenJK engine. A fully patched installation using
    Windows or Wine is required: we do not know how to extract files
    from the patches.
  * Add support for gathering PK3 and related files from Return to
    Castle Wolfenstein (English or French language). An installation
    using Windows or Wine is required, but it does not have to be fully
    patched.
  * Standards-Version: 3.9.6
  * Bump debhelper compat to 9 for better Python 3 handling
  * Avoid including a timestamp in generated packages' changelog.gz
  * Apply patches from Dwayne Litzenberger for a different
    edition of the Quake CD-ROM (Closes: #718688)
  * Fix non-existent suggested package (Closes: #742383)
  * Add the ability for a game to produce and install more than one .deb
    at a time, and use it for Quake III Arena to produce quake3-data.deb
    and quake3-team-arena.deb simultaneously if it finds both (e.g. in
    an installation on Windows)

  [ Alexandre Detiste ]
  * Add support for Tyrian, closes: #739486.
  * Fix missing ${python3:Depends}
  * Convert rott-data to YAML style

 -- Simon McVittie <smcv@debian.org>  Sun, 04 Jan 2015 22:13:31 +0000

game-data-packager (37) unstable; urgency=low

  * q2rogue, q2xatrix: Correctly remove source tarballs when
    cleaning up.
  * Remove some stray placeholder targets that got into the last
    upload by accident.
  * Upload to unstable.

 -- Jonathan Dowland <jmtd@debian.org>  Mon, 18 Nov 2013 21:20:50 +0000

game-data-packager (36) experimental; urgency=low

  * Add support for Quake 2 Mission Pack: The Reckoning and
    Quake 2 Mission Pack: Ground Zero.
  * Tweak long description a bit.

 -- Jonathan Dowland <jmtd@debian.org>  Wed, 23 Oct 2013 21:43:17 +0100

game-data-packager (35) unstable; urgency=low

  * Stop conflict/providing/replacing "doom-package": the old one
    is pre-oldstable now.
  * fix test_slipstream
  * document why we suggest/recommend various packages (which targets
    they are for)
  * Mention quake mission pack support in the quake long-name
  * mention the compress/nocompress options in --help
  * start tracking our TODOs
  * fix a bug with hexen2 and paths

 -- Jonathan Dowland <jmtd@debian.org>  Sun, 13 Oct 2013 22:17:02 +0100

game-data-packager (34) experimental; urgency=low

  [ Fabian Greffrath ]
  * Reset grep options that could affect output.
  * Only parse dpkg-parsechangelog in g-d-p's own source directory.
  * Make the generated package file name better double-click-selectable [tm].
  * Force lower case for *.wad files in doom-common.
  * In quake, link pak[01].pak to absolute paths.

  [ Stephen Kitt ]
  * quake: Fix ifind usage in guess_method in cases where the file is absent

  [ Simon McVittie ]
  * Canonicalize Vcs-Git, Vcs-Browser
  * Add a check that we don't try to build a source package containing *.deb
  * slipstream_dir: cope with files whose names contain spaces
  * Add support for not compressing the .deb, and by default don't compress
    it if we're just going to install and delete it (this is much faster)
  * Add support for auto-downloading the Quake 1 1.06 shareware zip file,
    either for quake-shareware or as a way to upgrade quake-registered
    to version 1.06 (pak0.pak is identical in either case)
  * Add support for packaging Quake 1 music from the CD audio tracks,
    based on patches by Stephen Kitt
  * Add support for Quake II (demo and full version) data
  * Add support for packaging Quake II music from the CD audio tracks
  * Add support for auto-downloading the Quake III Arena patch
  * Ensure that LIBDIR, DATADIR are absolute
  * Upload to experimental

 -- Simon McVittie <smcv@debian.org>  Sun, 29 Sep 2013 14:51:01 +0100

game-data-packager (33) unstable; urgency=low

  [ Jonathan Dowland ]
  * Remove deprecated dm-upload-allowed field from control file.
  * add doc/why.mdwn: why add your game/thing to game-data-packager?
  * new support for lgeneral. Closes: #693930.

  [ Fabian Greffrath ]
  * Correctly substitute the LONG name in debian/control
    for the Doom games family.

 -- Jonathan Dowland <jmtd@debian.org>  Wed, 22 May 2013 17:03:19 +0100

game-data-packager (32) experimental; urgency=low

  * hexen2: don't install strings.txt, progs.dat or progs2.dat;
    they're carried by the uhexen2 package. Thanks Gustavo Panizzo.

 -- Jon Dowland <jmtd@debian.org>  Wed, 26 Sep 2012 22:04:45 +0100

game-data-packager (31) experimental; urgency=low

  * Initial Hexen 2 support.
  * An initial regression test suite in the source.
  * Fixup 'slipstream' and adjust callers in Doom, Quake and
    Quake 3.
  * Some Quake tweaks to make e.g. building a 1.01 package from
    a directory or a 1.06 shareware package possible.
  * Re-Add myself to uploaders.
  * Bump standards version.

 -- Jon Dowland <jmtd@debian.org>  Tue, 11 Sep 2012 22:00:44 +0100

game-data-packager (30) unstable; urgency=low

  * Add support for ID Anthology's Final Doom (different
    sums).  Thanks to Simon Howard.
  * Remove myself from uploaders.
  * Fixed 'clean' target in Makefile
  * Thanks to Joey Schmit:
    * Rewrote debian/rules to use new style debhelper
    * Bump standards version.
    * Update debhelper Build-Depends
    * Changed GAME for Heretic to 'doom' (Closes: #640372)
    * Add Hexen support
  * Support using 'lhasa' as an lha implementation.

 -- Jon Dowland <jmtd@debian.org>  Tue, 19 Jun 2012 08:59:11 +0100

game-data-packager (29) unstable; urgency=low

  [ Simon McVittie ]
  * Allow Quake mission packs to have any of several known md5sums
    - add new function verify_md5sum_alternatives, and a regression test
  * Allow Quake 1.01 CDs' LHA archives to contain upper-case filenames
    (jlha seems to produce upper-case from my CD)
  * Add a dummy shell script to each of quake-armagon and quake-dissolution,
    which the corresponding .desktop files can use as their TryExec field
    to hide uninstalled mission packs

  [ Jon Dowland ]
  * remove any ./*deb files in clean.  They might be left behind if one
    was created in a branch, and someone switches branches before running
    clean.

 -- Jon Dowland <jmtd@debian.org>  Thu, 14 Jul 2011 14:37:26 +0100

game-data-packager (28) unstable; urgency=low

  * correct spelling of "Stephen" in the changelog. Sorry, Stephen!

 -- Jon Dowland <jmtd@debian.org>  Sat, 30 Apr 2011 20:04:10 +0100

game-data-packager (27) unstable; urgency=low

  [ Stephen Kitt ]
  * Add support for Quake mission packs (Scourge of Armagon and
    Dissolution of Eternity).

  [ Jon Dowland ]
  * Add wolf3d support, Limited to shareware data. Closes: #610388.

 -- Jon Dowland <jmtd@debian.org>  Sat, 30 Apr 2011 19:39:08 +0100

game-data-packager (26) unstable; urgency=low

  * Add Heretic support.
  * Add Quake support.

 -- Jon Dowland <jmtd@debian.org>  Thu, 07 Apr 2011 22:32:22 +0100

game-data-packager (25) unstable; urgency=low

  [ Jon Dowland ]
  * Improve documentation

  [ Simon McVittie ]
  * Upload to unstable/contrib, so we can put quake3 there too

 -- Simon McVittie <smcv@debian.org>  Wed, 16 Mar 2011 15:50:36 +0000

game-data-packager (24) experimental; urgency=low

  * add Homepage: to control file
  * Add Rise of the Triad support

 -- Jon Dowland <jmtd@debian.org>  Mon, 17 Jan 2011 00:04:01 +0000

game-data-packager (23) experimental; urgency=low

  [ Jon Dowland ]
  * Update VCS control fields to reflect moving the packaging to git.
  * bump standards version.

  [ Paul Wise ]
  * Drop empty menu file (Closes: #573458)

  [ Simon McVittie ]
  * Merge support for collecting Quake III Arena pk3 files into
    quake3-data_*_all.deb, based on Jon's earlier code
  * Add myself to Uploaders

 -- Simon McVittie <smcv@debian.org>  Fri, 22 Oct 2010 20:57:40 +0100

game-data-packager (22) unstable; urgency=low

  * don't mask non-zero exit status of dpkg-deb.
    Thanks Frédéric Brière. Closes: #532817.
  * shift '--' off the argument stack when encountered.
    Thanks Frédéric Brière. Closes: #532812.
  * Update my e-mail address in control.
  * dh_prep -> dh_clean (debhelper 7 changes)
  * bump standards version.
  * removing doom2.wad alternatives transition:
    + don't bother registering alternatives anymore, install
      IWADs direct to /usr/share/games/doom
    + remove older alternatives in preinst upgrade
    + doom packages built with g-d-p now conflict with
      freedoom/freedm < 0.6.4-4 (the version where freedoom
      transitioned away from alternatives)

 -- Jon Dowland <jmtd@debian.org>  Sat, 11 Jul 2009 13:06:18 +0100

game-data-packager (21) unstable; urgency=low

  * Upload to unstable.

 -- Jon Dowland <jon@alcopop.org>  Sun, 15 Mar 2009 19:25:38 +0000

game-data-packager (20) experimental; urgency=low

  * Remove debconf remnant. Closes: #500951. Thanks Frédéric Brière.
  * Remove useless menu. Closes: #500948. Thanks Frédéric Brière.
  * Update debhelper Build-Depends:. Closes: #500947. Thanks Frédéric Brière.

 -- Jon Dowland <jon@alcopop.org>  Sun, 18 Jan 2009 17:30:20 +0000

game-data-packager (19) unstable; urgency=low

  [ Gonéri Le Bouder ]
  * fix bashism, thanks Andres Mejia (Closes: #501173)  

 -- Jon Dowland <jon@alcopop.org>  Sun, 11 Jan 2009 17:17:42 +0100

game-data-packager (18) unstable; urgency=low

  * Provides: doom-package.

 -- Jon Dowland <jon@alcopop.org>  Wed, 06 Aug 2008 19:30:33 +0100

game-data-packager (17) unstable; urgency=low

  [ Jon Dowland ]
  * add a generic game-package binary
  * rename (again) to game-package

  [ Eddy Petrișor ]
  * add missing Vcs-Svn headers

  [ Jon Dowland ]
  * add support for (ultimate) doom
  * remove make-wad-package and references to it
  * remove (unfinished; not working) quake3 support
  * Stop maintaining an "internal" .deb version for
    the slipstream files, and instead install the
    game-package changelog into the .debs that that
    are built.
  * adjust priorities of official IWADs to conform to
    the doom packaging guidelines
  * clean up the tempdir used by the slipstream functions
  * rename (again again) to game-data-packager
  * fix debug() method so it does nothing if DEBUG is undefined
  * generalize entirely the *-wad directories to doom-common

 -- Jon Dowland <jon@alcopop.org>  Fri, 18 Jul 2008 01:35:52 +0100

games-package (16) unstable; urgency=low

  * side-work to develop something for quake3
  * renamed to games-package
  * quake3-data support

 -- Jon Dowland <jon@alcopop.org>  Sun, 18 Mar 2007 17:33:01 +0000

doom-package (15) unstable; urgency=low

  * Initial upload. Closes: #280045,  #326813.
  * update comments in make-wad-package (thanks Ben Hutchings)
  * remove dummy md5sum and doom2.wad file from package
    (thanks Ben Hutchings)
  * auto-generate md5sums in the doom2-wad .deb on build
  * remove binutils dependency
  * use Build-Depends, not -Indep (thanks Ben Hutchings)
  * make-wad-package is a bash script (not sh, yet)
  * clarify copyright (GPL-2)
  * use fakeroot again (or doom2-wad will unpack with the wrong uid)
  * manually adjust perms in doom2-wad (unpacked source might be mangled)

 -- Jon Dowland <jon@alcopop.org>  Sun,  1 Oct 2006 21:07:31 +0100
 
doom-package (14) unstable; urgency=low

  * restructure internal package to use dpkg-deb
    rather than dpkg-buildpackage (similar to the
    internal work on make-wad-package)
  * ensure doom2-wad .deb is in section non-free
  * clarify copyright in doom2-wad

 -- Jon Dowland <jon@alcopop.org>  Sun,  1 Oct 2006 17:20:35 +0100

doom-package (13) unstable; urgency=low

  * big restructuring: use dpkg-deb a lot
  * calculate correct Installed-Size

 -- Jon Dowland <jon@alcopop.org>  Sat, 30 Sep 2006 19:06:28 +0100

doom-package (12) unstable; urgency=low

  * do not invoke dpkg, save deb in CWD instead
  * thus, do not check for or require root
  * quote a few more variables
  * change maintainer
  * update version of internal package
  * make BINDIR /usr/games

 -- Jon Dowland <jon@alcopop.org>  Sat, 30 Sep 2006 18:30:48 +0100

doom-package (11) unstable; urgency=low

  * fix "doom-data" in doom2-wad postinst

 -- Jon Dowland <jon@alcopop.org>  Thu, 29 Jun 2006 09:06:38 +0100

doom-package (10) unstable; urgency=low

  * do not use a zero-file to pad .deb for file-size reasons
  * update doom2-wad version in Makefile
  * a few further maintainer changes
  * fix references to "doom-data" in make-wad-package
  * put manpage in section 6 (in-line with other doom packages)
  * menu-entry: Games/Arcade (in-line with other doom packages)
  * parameterize (slightly) doom2-wad package version

 -- Jon Dowland <jon@alcopop.org>  Tue, 16 May 2006 22:15:37 +0100

doom-package (9) unstable; urgency=low

  * package renamed from doom-data to doom-package
  * updated maintainer field
  * moved to contrib

 -- Jon Dowland <jon@alcopop.org>  Tue,  3 Jan 2006 21:19:13 +0000

doom-data (8) unstable; urgency=low

  * reformat ./debian/copyright for line length. (thanks Stephen Quinney)
  * DH_COMPAT -> ./debian/compat; synchronize level (4) with Depends:
    (thanks Stephen Quinney)

 -- Jon Dowland <jon@dowland.name>  Wed, 14 Dec 2005 16:18:32 +0000

doom-data (7) unstable; urgency=low

  * we now provide the source to the doom2-wad deb and build it during the
    package's build stage
  * add a menu-entry
  * debhelper 4 compatible (in _both_ rules files!)
    (thanks Moritz Muehlenhoff)
  * reflects policy 3.6.2 (thanks Moritz Muehlenhoff)
  * non package-specific changes to changelog rather than debian/changelog

 -- Jon Dowland <jon@dowland.name>  Sat,  5 Nov 2005 16:48:16 +0000

doom-data (6) unstable; urgency=low

  * remove fakeroot dependency (not needed for now)
  * manpage,control file: remove reference to floppy disks (we don't handle
    them yet)
  * control file: acknowledge that we generate a .deb for the IWAD
  * make-wad-package: update usage instructions to reflect new name

 -- Jon Dowland <jon@dowland.name>  Sun, 16 Oct 2005 22:00:22 +0100

doom-data (5) unstable; urgency=low

  * quote arguments, for filenames with spaces
  * fix echo command to honour escape characters
  * renamed `doom-data' binary to `make-wad-package'
  * added a manpage for make-wad-package

 -- Jon Dowland <jon@dowland.name>  Wed, 12 Oct 2005 20:42:36 +0100

doom-data (4) unstable; urgency=low

  * move away from using debconf and postinst stages for installing
    the IWAD data

 -- Jon Dowland <jon@dowland.name>  Thu,  6 Oct 2005 20:06:23 +0100

doom-data (3) unstable; urgency=low

  * Minor spelling correction in postinst

 -- Jon Dowland <jon@dowland.name>  Tue,  4 Oct 2005 17:37:00 +0100

doom-data (2) unstable; urgency=low

  * Provides: doom-wad, so that it can be used to install a doom engine

 -- Jon Dowland <jon@dowland.name>  Tue,  4 Oct 2005 17:20:53 +0100

doom-data (1) unstable; urgency=low

  * Initial package, heavily influenced by quake2-data

 -- Jon Dowland <jon@dowland.name>  Thu, 29 Sep 2005 19:19:21 +0100

