/*
===========================================================================

Return to Castle Wolfenstein multiplayer GPL Source Code
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. 

This file is part of the Return to Castle Wolfenstein multiplayer GPL Source Code (RTCW MP Source Code).  

RTCW MP Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

RTCW MP Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with RTCW MP Source Code.  If not, see <http://www.gnu.org/licenses/>.

In addition, the RTCW MP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW MP Source Code.  If not, please request a copy in writing from id Software at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

===========================================================================
*/


/*****************************************************************************
 * name:		be_aas_bspq3.c
 *
 * desc:		BSP, Environment Sampling
 *
 *
 *****************************************************************************/

#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "botlib.h"
#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"

extern botlib_import_t botimport;

//#define TRACE_DEBUG

#define ON_EPSILON      0.005
//#define DEG2RAD( a ) (( a * M_PI ) / 180.0F)

#define MAX_BSPENTITIES     2048

typedef struct rgb_s
{
	int red;
	int green;
	int blue;
} rgb_t;

//bsp entity epair
typedef struct bsp_epair_s
{
	char *key;
	char *value;
	struct bsp_epair_s *next;
} bsp_epair_t;

//bsp data entity
typedef struct bsp_entity_s
{
	bsp_epair_t *epairs;
} bsp_entity_t;

//id Sofware BSP data
typedef struct bsp_s
{
	//true when bsp file is loaded
	int loaded;
	//entity data
	int entdatasize;
	char *dentdata;
	//bsp entities
	int numentities;
	bsp_entity_t entities[MAX_BSPENTITIES];
	//memory used for strings and epairs
	byte *ebuffer;
} bsp_t;

//global bsp
bsp_t bspworld;


#ifdef BSP_DEBUG
typedef struct cname_s
{
	int value;
	char *name;
} cname_t;

cname_t contentnames[] =
{
	{CONTENTS_SOLID,"CONTENTS_SOLID"},
	{CONTENTS_WINDOW,"CONTENTS_WINDOW"},
	{CONTENTS_AUX,"CONTENTS_AUX"},
	{CONTENTS_LAVA,"CONTENTS_LAVA"},
	{CONTENTS_SLIME,"CONTENTS_SLIME"},
	{CONTENTS_WATER,"CONTENTS_WATER"},
	{CONTENTS_MIST,"CONTENTS_MIST"},
	{LAST_VISIBLE_CONTENTS,"LAST_VISIBLE_CONTENTS"},

	{CONTENTS_AREAPORTAL,"CONTENTS_AREAPORTAL"},
	{CONTENTS_PLAYERCLIP,"CONTENTS_PLAYERCLIP"},
	{CONTENTS_MONSTERCLIP,"CONTENTS_MONSTERCLIP"},
	{CONTENTS_CURRENT_0,"CONTENTS_CURRENT_0"},
	{CONTENTS_CURRENT_90,"CONTENTS_CURRENT_90"},
	{CONTENTS_CURRENT_180,"CONTENTS_CURRENT_180"},
	{CONTENTS_CURRENT_270,"CONTENTS_CURRENT_270"},
	{CONTENTS_CURRENT_UP,"CONTENTS_CURRENT_UP"},
	{CONTENTS_CURRENT_DOWN,"CONTENTS_CURRENT_DOWN"},
	{CONTENTS_ORIGIN,"CONTENTS_ORIGIN"},
	{CONTENTS_MONSTER,"CONTENTS_MONSTER"},
	{CONTENTS_DEADMONSTER,"CONTENTS_DEADMONSTER"},
	{CONTENTS_DETAIL,"CONTENTS_DETAIL"},
	{CONTENTS_TRANSLUCENT,"CONTENTS_TRANSLUCENT"},
	{CONTENTS_LADDER,"CONTENTS_LADDER"},
	{0, 0}
};

void PrintContents( int contents ) {
	int i;

	for ( i = 0; contentnames[i].value; i++ )
	{
		if ( contents & contentnames[i].value ) {
			botimport.Print( PRT_MESSAGE, "%s\n", contentnames[i].name );
		} //end if
	} //end for
} //end of the function PrintContents

#endif
//===========================================================================
// traces axial boxes of any size through the world
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
bsp_trace_t AAS_Trace( vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int passent, int contentmask ) {
	bsp_trace_t bsptrace;
	botimport.Trace( &bsptrace, start, mins, maxs, end, passent, contentmask );
	return bsptrace;
} //end of the function AAS_Trace
//===========================================================================
// returns the contents at the given point
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_PointContents( vec3_t point ) {
	return botimport.PointContents( point );
} //end of the function AAS_PointContents
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_EntityCollision( int entnum,
							  vec3_t start, vec3_t boxmins, vec3_t boxmaxs, vec3_t end,
							  int contentmask, bsp_trace_t *trace ) {
	bsp_trace_t enttrace;

	botimport.EntityTrace( &enttrace, start, boxmins, boxmaxs, end, entnum, contentmask );
	if ( enttrace.fraction < trace->fraction ) {
		memcpy( trace, &enttrace, sizeof( bsp_trace_t ) );
		return qtrue;
	} //end if
	return qfalse;
} //end of the function AAS_EntityCollision
//===========================================================================
// returns true if in Potentially Hearable Set
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_inPVS( vec3_t p1, vec3_t p2 ) {
	return botimport.inPVS( p1, p2 );
} //end of the function AAS_InPVS
//===========================================================================
// returns true if in Potentially Visible Set
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean AAS_inPHS( vec3_t p1, vec3_t p2 ) {
	return qtrue;
} //end of the function AAS_inPHS
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_BSPModelMinsMaxsOrigin( int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin ) {
	botimport.BSPModelMinsMaxsOrigin( modelnum, angles, mins, maxs, origin );
} //end of the function AAS_BSPModelMinsMaxs
//===========================================================================
// unlinks the entity from all leaves
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_UnlinkFromBSPLeaves( bsp_link_t *leaves ) {
} //end of the function AAS_UnlinkFromBSPLeaves
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
bsp_link_t *AAS_BSPLinkEntity( vec3_t absmins, vec3_t absmaxs, int entnum, int modelnum ) {
	return NULL;
} //end of the function AAS_BSPLinkEntity
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_BoxEntities( vec3_t absmins, vec3_t absmaxs, int *list, int maxcount ) {
	return 0;
} //end of the function AAS_BoxEntities
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
int AAS_NextBSPEntity( int ent ) {
	ent++;
	if ( ent >= 1 && ent < bspworld.numentities ) {
		return ent;
	}
	return 0;
} //end of the function AAS_NextBSPEntity
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
int AAS_BSPEntityInRange( int ent ) {
	if ( ent <= 0 || ent >= bspworld.numentities ) {
		botimport.Print( PRT_MESSAGE, "bsp entity out of range\n" );
		return qfalse;
	} //end if
	return qtrue;
} //end of the function AAS_BSPEntityInRange
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
int AAS_ValueForBSPEpairKey( int ent, char *key, char *value, int size ) {
	bsp_epair_t *epair;

	value[0] = '\0';
	if ( !AAS_BSPEntityInRange( ent ) ) {
		return qfalse;
	}
	for ( epair = bspworld.entities[ent].epairs; epair; epair = epair->next )
	{
		if ( !strcmp( epair->key, key ) ) {
			strncpy( value, epair->value, size - 1 );
			value[size - 1] = '\0';
			return qtrue;
		} //end if
	} //end for
	return qfalse;
} //end of the function AAS_FindBSPEpair
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_VectorForBSPEpairKey( int ent, char *key, vec3_t v ) {
	char buf[MAX_EPAIRKEY];
	double v1, v2, v3;

	VectorClear( v );
	if ( !AAS_ValueForBSPEpairKey( ent, key, buf, MAX_EPAIRKEY ) ) {
		return qfalse;
	}
	//scanf into doubles, then assign, so it is vec_t size independent
	v1 = v2 = v3 = 0;
	sscanf( buf, "%lf %lf %lf", &v1, &v2, &v3 );
	v[0] = v1;
	v[1] = v2;
	v[2] = v3;
	return qtrue;
} //end of the function AAS_VectorForBSPEpairKey
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_FloatForBSPEpairKey( int ent, char *key, float *value ) {
	char buf[MAX_EPAIRKEY];

	*value = 0;
	if ( !AAS_ValueForBSPEpairKey( ent, key, buf, MAX_EPAIRKEY ) ) {
		return qfalse;
	}
	*value = atof( buf );
	return qtrue;
} //end of the function AAS_FloatForBSPEpairKey
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_IntForBSPEpairKey( int ent, char *key, int *value ) {
	char buf[MAX_EPAIRKEY];

	*value = 0;
	if ( !AAS_ValueForBSPEpairKey( ent, key, buf, MAX_EPAIRKEY ) ) {
		return qfalse;
	}
	*value = atoi( buf );
	return qtrue;
} //end of the function AAS_IntForBSPEpairKey
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AAS_FreeBSPEntities( void ) {
// RF, optimized memory allocation
/*
	int i;
	bsp_entity_t *ent;
	bsp_epair_t *epair, *nextepair;

	for (i = 1; i < bspworld.numentities; i++)
	{
		ent = &bspworld.entities[i];
		for (epair = ent->epairs; epair; epair = nextepair)
		{
			nextepair = epair->next;
			//
			if (epair->key) FreeMemory(epair->key);
			if (epair->value) FreeMemory(epair->value);
			FreeMemory(epair);
		} //end for
	} //end for
*/
	if ( bspworld.ebuffer ) {
		FreeMemory( bspworld.ebuffer );
	}
	bspworld.numentities = 0;
} //end of the function AAS_FreeBSPEntities
//===========================================================================
//
// Parameter:			-
// Returns:				-
// Changes Globals:		-
//===========================================================================
void AAS_ParseBSPEntities( void ) {
	script_t *script;
	token_t token;
	bsp_entity_t *ent;
	bsp_epair_t *epair;
	byte *buffer, *buftrav;
	int bufsize;

	// RF, modified this, so that it first gathers up memory requirements, then allocates a single chunk,
	// and places the strings all in there

	bspworld.ebuffer = NULL;

	script = LoadScriptMemory( bspworld.dentdata, bspworld.entdatasize, "entdata" );
	SetScriptFlags( script, SCFL_NOSTRINGWHITESPACES | SCFL_NOSTRINGESCAPECHARS ); //SCFL_PRIMITIVE);

	bufsize = 0;

	while ( PS_ReadToken( script, &token ) )
	{
		if ( strcmp( token.string, "{" ) ) {
			ScriptError( script, "invalid %s", token.string );
			AAS_FreeBSPEntities();
			FreeScript( script );
			return;
		} //end if
		if ( bspworld.numentities >= MAX_BSPENTITIES ) {
			botimport.Print( PRT_MESSAGE, "too many entities in BSP file\n" );
			break;
		} //end if
		while ( PS_ReadToken( script, &token ) )
		{
			if ( !strcmp( token.string, "}" ) ) {
				break;
			}
			bufsize += sizeof( bsp_epair_t );
			if ( token.type != TT_STRING ) {
				ScriptError( script, "invalid %s", token.string );
				AAS_FreeBSPEntities();
				FreeScript( script );
				return;
			} //end if
			StripDoubleQuotes( token.string );
			bufsize += strlen( token.string ) + 1;
			if ( !PS_ExpectTokenType( script, TT_STRING, 0, &token ) ) {
				AAS_FreeBSPEntities();
				FreeScript( script );
				return;
			} //end if
			StripDoubleQuotes( token.string );
			bufsize += strlen( token.string ) + 1;
		} //end while
		if ( strcmp( token.string, "}" ) ) {
			ScriptError( script, "missing }" );
			AAS_FreeBSPEntities();
			FreeScript( script );
			return;
		} //end if
	} //end while
	FreeScript( script );

	buffer = (byte *)GetClearedHunkMemory( bufsize );
	buftrav = buffer;
	bspworld.ebuffer = buffer;

	// RF, now parse the entities into memory
	// RF, NOTE: removed error checks for speed, no need to do them twice

	script = LoadScriptMemory( bspworld.dentdata, bspworld.entdatasize, "entdata" );
	SetScriptFlags( script, SCFL_NOSTRINGWHITESPACES | SCFL_NOSTRINGESCAPECHARS ); //SCFL_PRIMITIVE);

	bspworld.numentities = 1;

	while ( PS_ReadToken( script, &token ) )
	{
		ent = &bspworld.entities[bspworld.numentities];
		bspworld.numentities++;
		ent->epairs = NULL;
		while ( PS_ReadToken( script, &token ) )
		{
			if ( !strcmp( token.string, "}" ) ) {
				break;
			}
			epair = (bsp_epair_t *) buftrav; buftrav += sizeof( bsp_epair_t );
			epair->next = ent->epairs;
			ent->epairs = epair;
			StripDoubleQuotes( token.string );
			epair->key = (char *) buftrav; buftrav += ( strlen( token.string ) + 1 );
			strcpy( epair->key, token.string );
			if ( !PS_ExpectTokenType( script, TT_STRING, 0, &token ) ) {
				AAS_FreeBSPEntities();
				FreeScript( script );
				return;
			} //end if
			StripDoubleQuotes( token.string );
			epair->value = (char *) buftrav; buftrav += ( strlen( token.string ) + 1 );
			strcpy( epair->value, token.string );
		} //end while
	} //end while
	FreeScript( script );
} //end of the function AAS_ParseBSPEntities
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_BSPTraceLight( vec3_t start, vec3_t end, vec3_t endpos, int *red, int *green, int *blue ) {
	return 0;
} //end of the function AAS_BSPTraceLight
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_DumpBSPData( void ) {
	AAS_FreeBSPEntities();

	if ( bspworld.dentdata ) {
		FreeMemory( bspworld.dentdata );
	}
	bspworld.dentdata = NULL;
	bspworld.entdatasize = 0;
	//
	bspworld.loaded = qfalse;
	memset( &bspworld, 0, sizeof( bspworld ) );
} //end of the function AAS_DumpBSPData
//===========================================================================
// load a .bsp file
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int AAS_LoadBSPFile( void ) {
	AAS_DumpBSPData();
	bspworld.entdatasize = strlen( botimport.BSPEntityData() ) + 1;
	bspworld.dentdata = (char *) GetClearedHunkMemory( bspworld.entdatasize );
	memcpy( bspworld.dentdata, botimport.BSPEntityData(), bspworld.entdatasize );
	AAS_ParseBSPEntities();
	bspworld.loaded = qtrue;
	return BLERR_NOERROR;
} //end of the function AAS_LoadBSPFile
