/*
===========================================================================

Return to Castle Wolfenstein multiplayer GPL Source Code
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. 

This file is part of the Return to Castle Wolfenstein multiplayer GPL Source Code (RTCW MP Source Code).  

RTCW MP Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

RTCW MP Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with RTCW MP Source Code.  If not, see <http://www.gnu.org/licenses/>.

In addition, the RTCW MP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW MP Source Code.  If not, please request a copy in writing from id Software at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

===========================================================================
*/

// cvar.c -- dynamic variable tracking

#include "q_shared.h"
#include "qcommon.h"

cvar_t      *cvar_vars = NULL;
cvar_t      *cvar_cheats;
int cvar_modifiedFlags;

#define MAX_CVARS   2048
cvar_t cvar_indexes[MAX_CVARS];
int cvar_numIndexes;

#define FILE_HASH_SIZE      256

static	cvar_t	*hashTable[FILE_HASH_SIZE];

/*
================
return a hash value for the filename
================
*/
static long generateHashValue( const char *fname ) {
	int i;
	long hash;
	char letter;

	if ( !fname ) {
		Com_Error( ERR_DROP, "null name in generateHashValue" );       //gjd
	}
	hash = 0;
	i = 0;
	while ( fname[i] != '\0' ) {
		letter = tolower( fname[i] );
		hash += (long)( letter ) * ( i + 119 );
		i++;
	}
	hash &= ( FILE_HASH_SIZE - 1 );
	return hash;
}

/*
============
Cvar_ValidateString
============
*/
static qboolean Cvar_ValidateString( const char *s ) {
	if ( !s ) {
		return qfalse;
	}
	if ( strchr( s, '\\' ) ) {
		return qfalse;
	}
	if ( strchr( s, '\"' ) ) {
		return qfalse;
	}
	if ( strchr( s, ';' ) ) {
		return qfalse;
	}
	return qtrue;
}

/*
============
Cvar_FindVar
============
*/
static cvar_t *Cvar_FindVar( const char *var_name ) {
	cvar_t  *var;
	long hash;

	hash = generateHashValue( var_name );

	for ( var = hashTable[hash] ; var ; var = var->hashNext ) {
		if ( !Q_stricmp( var_name, var->name ) ) {
			return var;
		}
	}

	return NULL;
}

/*
============
Cvar_VariableValue
============
*/
float Cvar_VariableValue( const char *var_name ) {
	cvar_t  *var;

	var = Cvar_FindVar( var_name );
	if ( !var ) {
		return 0;
	}
	return var->value;
}


/*
============
Cvar_VariableIntegerValue
============
*/
int Cvar_VariableIntegerValue( const char *var_name ) {
	cvar_t  *var;

	var = Cvar_FindVar( var_name );
	if ( !var ) {
		return 0;
	}
	return var->integer;
}


/*
============
Cvar_VariableString
============
*/
char *Cvar_VariableString( const char *var_name ) {
	cvar_t *var;

	var = Cvar_FindVar( var_name );
	if ( !var ) {
		return "";
	}
	return var->string;
}


/*
============
Cvar_VariableStringBuffer
============
*/
void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) {
	cvar_t *var;

	var = Cvar_FindVar( var_name );
	if ( !var ) {
		*buffer = 0;
	} else {
		Q_strncpyz( buffer, var->string, bufsize );
	}
}

/*
============
Cvar_Flags
============
*/
int Cvar_Flags(const char *var_name)
{
	cvar_t *var;
	
	if(!(var = Cvar_FindVar(var_name)))
		return CVAR_NONEXISTENT;
	else
	{
		if(var->modified)
			return var->flags | CVAR_MODIFIED;
		else
			return var->flags;
	}
}

/*
============
Cvar_CommandCompletion
============
*/
void Cvar_CommandCompletion( void ( *callback )(const char *s) ) {
	cvar_t      *cvar;

	for(cvar = cvar_vars; cvar; cvar = cvar->next)
	{
		if(cvar->name)
			callback(cvar->name);
	}
}

/*
============
Cvar_Validate
============
*/
static const char *Cvar_Validate( cvar_t *var,
    const char *value, qboolean warn )
{
	static char s[ MAX_CVAR_VALUE_STRING ];
	float valuef;
	qboolean changed = qfalse;

	if( !var->validate )
		return value;

	if( !value )
		return value;

	if( Q_isanumber( value ) )
	{
		valuef = atof( value );

		if( var->integral )
		{
			if( !Q_isintegral( valuef ) )
			{
				if( warn )
					Com_Printf( "WARNING: cvar '%s' must be integral", var->name );

				valuef = (int)valuef;
				changed = qtrue;
			}
		}
	}
	else
	{
		if( warn )
			Com_Printf( "WARNING: cvar '%s' must be numeric", var->name );

		valuef = atof( var->resetString );
		changed = qtrue;
	}

	if( valuef < var->min )
	{
		if( warn )
		{
			if( changed )
				Com_Printf( " and is" );
			else
				Com_Printf( "WARNING: cvar '%s'", var->name );

			if( Q_isintegral( var->min ) )
				Com_Printf( " out of range (min %d)", (int)var->min );
			else
				Com_Printf( " out of range (min %f)", var->min );
		}

		valuef = var->min;
		changed = qtrue;
	}
	else if( valuef > var->max )
	{
		if( warn )
		{
			if( changed )
				Com_Printf( " and is" );
			else
				Com_Printf( "WARNING: cvar '%s'", var->name );

			if( Q_isintegral( var->max ) )
				Com_Printf( " out of range (max %d)", (int)var->max );
			else
				Com_Printf( " out of range (max %f)", var->max );
		}

		valuef = var->max;
		changed = qtrue;
	}

	if( changed )
	{
		if( Q_isintegral( valuef ) )
		{
			Com_sprintf( s, sizeof( s ), "%d", (int)valuef );

			if( warn )
				Com_Printf( ", setting to %d\n", (int)valuef );
		}
		else
		{
			Com_sprintf( s, sizeof( s ), "%f", valuef );

			if( warn )
				Com_Printf( ", setting to %f\n", valuef );
		}

		return s;
	}
	else
		return value;
}

/*
============
Cvar_ClearForeignCharacters
some cvar values need to be safe from foreign characters
============
*/
char *Cvar_ClearForeignCharacters( const char *value ) {
	static char clean[MAX_CVAR_VALUE_STRING];
	int i,j;

	j = 0;
	for ( i = 0; value[i] != '\0'; i++ )
	{
		if ( !( value[i] & 128 ) ) {
			clean[j] = value[i];
			j++;
		}
	}
	clean[j] = '\0';

	return clean;
}

/*
============
Cvar_Get

If the variable already exists, the value will not be set unless CVAR_ROM
The flags will be or'ed in if the variable exists.
============
*/
cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) {
	cvar_t  *var;
	long hash;
	int	index;

	if ( !var_name || !var_value ) {
		Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" );
	}

	if ( !Cvar_ValidateString( var_name ) ) {
		Com_Printf( "invalid cvar name string: %s\n", var_name );
		var_name = "BADNAME";
	}

#if 0       // FIXME: values with backslash happen
	if ( !Cvar_ValidateString( var_value ) ) {
		Com_Printf( "invalid cvar value string: %s\n", var_value );
		var_value = "BADVALUE";
	}
#endif

	var = Cvar_FindVar( var_name );
	if ( var ) {

		var_value = Cvar_Validate(var, var_value, qfalse);

		// Make sure the game code cannot mark engine-added variables as gamecode vars
		if(var->flags & CVAR_VM_CREATED)
		{
			if(!(flags & CVAR_VM_CREATED))
				var->flags &= ~CVAR_VM_CREATED;
		}
		else if (!(var->flags & CVAR_USER_CREATED))
		{
			if(flags & CVAR_VM_CREATED)
				flags &= ~CVAR_VM_CREATED;
		}

		// if the C code is now specifying a variable that the user already
		// set a value for, take the new value as the reset value
		if(var->flags & CVAR_USER_CREATED)
		{
			var->flags &= ~CVAR_USER_CREATED;
			Z_Free( var->resetString );
			var->resetString = CopyString( var_value );

			if(flags & CVAR_ROM)
			{
				// this variable was set by the user,
				// so force it to value given by the engine.
 
				if(var->latchedString)
					Z_Free(var->latchedString);
				
				var->latchedString = CopyString(var_value);
			}
		}

		// Make sure servers cannot mark engine-added variables as SERVER_CREATED
		if(var->flags & CVAR_SERVER_CREATED)
		{
			if(!(flags & CVAR_SERVER_CREATED))
				var->flags &= ~CVAR_SERVER_CREATED;
		}
		else
		{
			if(flags & CVAR_SERVER_CREATED)
				flags &= ~CVAR_SERVER_CREATED;
		}

		var->flags |= flags;
		// only allow one non-empty reset string without a warning
		if ( !var->resetString[0] ) {
			// we don't have a reset string yet
			Z_Free( var->resetString );
			var->resetString = CopyString( var_value );
		} else if ( var_value[0] && strcmp( var->resetString, var_value ) ) {
			Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n",
						 var_name, var->resetString, var_value );
		}
		// if we have a latched string, take that value now
		if ( var->latchedString ) {
			char *s;

			s = var->latchedString;
			var->latchedString = NULL;  // otherwise cvar_set2 would free it
			Cvar_Set2( var_name, s, qtrue );
			Z_Free( s );
		}

		// TTimo
		// if CVAR_USERINFO was toggled on for an existing cvar, check wether the value needs to be cleaned from foreigh characters
		// (for instance, seta name "name-with-foreign-chars" in the config file, and toggle to CVAR_USERINFO happens later in CL_Init)
		if ( flags & CVAR_USERINFO ) {
			char *cleaned = Cvar_ClearForeignCharacters( var->string ); // NOTE: it is probably harmless to call Cvar_Set2 in all cases, but I don't want to risk it
			if ( strcmp( var->string, cleaned ) ) {
				Cvar_Set2( var->name, var->string, qfalse ); // call Cvar_Set2 with the value to be cleaned up for verbosity
			}
		}

		// ZOID--needs to be set so that cvars the game sets as 
		// SERVERINFO get sent to clients
		cvar_modifiedFlags |= flags;

		return var;
	}

	//
	// allocate a new cvar
	//

	// find a free cvar
	for(index = 0; index < MAX_CVARS; index++)
	{
		if(!cvar_indexes[index].name)
			break;
	}

	if(index >= MAX_CVARS)
	{
		if(!com_errorEntered)
			Com_Error(ERR_FATAL, "Error: Too many cvars, cannot create a new one!");

		return NULL;
	}
	
	var = &cvar_indexes[index];
	
	if(index >= cvar_numIndexes)
		cvar_numIndexes = index + 1;

	var->name = CopyString( var_name );
	var->string = CopyString( var_value );
	var->modified = qtrue;
	var->modificationCount = 1;
	var->value = atof( var->string );
	var->integer = atoi( var->string );
	var->resetString = CopyString( var_value );
	var->validate = qfalse;

	// link the variable in
	var->next = cvar_vars;
	if(cvar_vars)
		cvar_vars->prev = var;

	var->prev = NULL;
	cvar_vars = var;

	var->flags = flags;
	// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
	cvar_modifiedFlags |= var->flags;

	hash = generateHashValue( var_name );
	var->hashIndex = hash;

	var->hashNext = hashTable[hash];
	if(hashTable[hash])
		hashTable[hash]->hashPrev = var;

	var->hashPrev = NULL;
	hashTable[hash] = var;

	return var;
}

/*
============
Cvar_Print

Prints the value, default, and latched string of the given variable
============
*/
void Cvar_Print( cvar_t *v ) {
	Com_Printf ("\"%s\" is:\"%s" S_COLOR_WHITE "\"",
			v->name, v->string );

	if ( !( v->flags & CVAR_ROM ) ) {
		if ( !Q_stricmp( v->string, v->resetString ) ) {
			Com_Printf (", the default" );
		} else {
			Com_Printf (" default:\"%s" S_COLOR_WHITE "\"",
					v->resetString );
		}
	}

	Com_Printf ("\n");

	if ( v->latchedString ) {
		Com_Printf( "latched: \"%s\"\n", v->latchedString );
	}
}

/*
============
Cvar_Set2
============
*/
#define FOREIGN_MSG "Foreign characters are not allowed in userinfo variables.\n"
#ifndef DEDICATED
const char* CL_TranslateStringBuf( const char *string );
#endif
cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) {
	cvar_t  *var;

//	Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value );

	if ( !Cvar_ValidateString( var_name ) ) {
		Com_Printf( "invalid cvar name string: %s\n", var_name );
		var_name = "BADNAME";
	}

	var = Cvar_FindVar( var_name );
	if ( !var ) {
		if ( !value ) {
			return NULL;
		}
		// create it
		if ( !force ) {
			return Cvar_Get( var_name, value, CVAR_USER_CREATED );
		} else {
			return Cvar_Get( var_name, value, 0 );
		}
	}

	if ( !value ) {
		value = var->resetString;
	}

	if ( var->flags & CVAR_USERINFO ) {
		char *cleaned = Cvar_ClearForeignCharacters( value );
		if ( strcmp( value, cleaned ) ) {
			#ifdef DEDICATED
			Com_Printf( FOREIGN_MSG );
			#else
			Com_Printf( "%s", CL_TranslateStringBuf( FOREIGN_MSG ) );
			#endif
			Com_Printf( "Using %s instead of %s\n", cleaned, value );
			return Cvar_Set2( var_name, cleaned, force );
		}
	}

	value = Cvar_Validate(var, value, qtrue);

	if((var->flags & CVAR_LATCH) && var->latchedString)
	{
		if(!strcmp(value, var->string))
		{
			Z_Free(var->latchedString);
			var->latchedString = NULL;
			return var;
		}

		if(!strcmp(value, var->latchedString))
			return var;
	}
	else if(!strcmp(value, var->string))
		return var;

	// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
	cvar_modifiedFlags |= var->flags;

	if ( !force ) {
		if ( var->flags & CVAR_ROM ) {
			Com_Printf( "%s is read only.\n", var_name );
			return var;
		}

		if ( var->flags & CVAR_INIT ) {
			Com_Printf( "%s is write protected.\n", var_name );
			return var;
		}

		if ( ( var->flags & CVAR_CHEAT ) && !cvar_cheats->integer ) {
			Com_Printf( "%s is cheat protected.\n", var_name );
			return var;
		}

		if ( var->flags & CVAR_LATCH ) {
			if ( var->latchedString ) {
				if ( strcmp( value, var->latchedString ) == 0 ) {
					return var;
				}
				Z_Free( var->latchedString );
			} else
			{
				if ( strcmp( value, var->string ) == 0 ) {
					return var;
				}
			}

			Com_Printf( "%s will be changed upon restarting.\n", var_name );
			var->latchedString = CopyString( value );
			var->modified = qtrue;
			var->modificationCount++;
			return var;
		}

	} else
	{
		if ( var->latchedString ) {
			Z_Free( var->latchedString );
			var->latchedString = NULL;
		}
	}

	if ( !strcmp( value, var->string ) ) {
		return var;     // not changed

	}
	var->modified = qtrue;
	var->modificationCount++;

	Z_Free( var->string );   // free the old value string

	var->string = CopyString( value );
	var->value = atof( var->string );
	var->integer = atoi( var->string );

	return var;
}

/*
============
Cvar_Set
============
*/
void Cvar_Set( const char *var_name, const char *value ) {
	Cvar_Set2( var_name, value, qtrue );
}

/*
============
Cvar_SetSafe
============
*/
void Cvar_SetSafe( const char *var_name, const char *value )
{
	int flags = Cvar_Flags( var_name );

	if((flags != CVAR_NONEXISTENT) && (flags & CVAR_PROTECTED))
	{
		if( value )
			Com_Error( ERR_DROP, "Restricted source tried to set "
				"\"%s\" to \"%s\"", var_name, value );
		else
			Com_Error( ERR_DROP, "Restricted source tried to "
				"modify \"%s\"", var_name );
		return;
	}
	Cvar_Set( var_name, value );
}

/*
============
Cvar_SetLatched
============
*/
void Cvar_SetLatched( const char *var_name, const char *value ) {
	Cvar_Set2( var_name, value, qfalse );
}

/*
============
Cvar_SetValue
============
*/
void Cvar_SetValue( const char *var_name, float value ) {
	char val[32];

	if ( value == (int)value ) {
		Com_sprintf( val, sizeof( val ), "%i",(int)value );
	} else {
		Com_sprintf( val, sizeof( val ), "%f",value );
	}
	Cvar_Set( var_name, val );
}

/*
============
Cvar_SetValueSafe
============
*/
void Cvar_SetValueSafe( const char *var_name, float value )
{
	char val[32];

	if( Q_isintegral( value ) )
		Com_sprintf( val, sizeof(val), "%i", (int)value );
	else
		Com_sprintf( val, sizeof(val), "%f", value );
	Cvar_SetSafe( var_name, val );
}

/*
============
Cvar_Reset
============
*/
void Cvar_Reset( const char *var_name ) {
	Cvar_Set2( var_name, NULL, qfalse );
}

/*
============
Cvar_ForceReset
============
*/
void Cvar_ForceReset(const char *var_name)
{
	Cvar_Set2(var_name, NULL, qtrue);
}

/*
============
Cvar_SetCheatState

Any testing variables will be reset to the safe values
============
*/
void Cvar_SetCheatState( void ) {
	cvar_t  *var;

	// set all default vars to the safe value
	for(var = cvar_vars; var ; var = var->next)
	{
		if(var->flags & CVAR_CHEAT)
		{
			// the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here 
			// because of a different var->latchedString
			if (var->latchedString)
			{
				Z_Free(var->latchedString);
				var->latchedString = NULL;
			}
			if (strcmp(var->resetString,var->string))
				Cvar_Set(var->name, var->resetString);
		}
	}
}

/*
============
Cvar_Command

Handles variable inspection and changing from the console
============
*/
qboolean Cvar_Command( void ) {
	cvar_t          *v;

	// check variables
	v = Cvar_FindVar( Cmd_Argv( 0 ) );
	if ( !v ) {
		return qfalse;
	}

	// perform a variable print or set
	if ( Cmd_Argc() == 1 ) {
		Cvar_Print( v );
		return qtrue;
	}

	// set the value if forcing isn't required
	Cvar_Set2 (v->name, Cmd_Args(), qfalse);
	return qtrue;
}

/*
============
Cvar_Print_f

Prints the contents of a cvar 
(preferred over Cvar_Command where cvar names and commands conflict)
============
*/
void Cvar_Print_f(void)
{
	char *name;
	cvar_t *cv;
	
	if(Cmd_Argc() != 2)
	{
		Com_Printf ("usage: print <variable>\n");
		return;
	}

	name = Cmd_Argv(1);

	cv = Cvar_FindVar(name);
	
	if(cv)
		Cvar_Print(cv);
	else
		Com_Printf ("Cvar %s does not exist.\n", name);
}

/*
============
Cvar_Toggle_f

Toggles a cvar for easy single key binding, optionally through a list of
given values
============
*/
void Cvar_Toggle_f( void ) {
	int		i, c = Cmd_Argc();
	char		*curval;

	if(c < 2) {
		Com_Printf("usage: toggle <variable> [value1, value2, ...]\n");
		return;
	}

	if(c == 2) {
		Cvar_Set2(Cmd_Argv(1), va("%d", 
			!Cvar_VariableValue(Cmd_Argv(1))), 
			qfalse);
		return;
	}

	if(c == 3) {
		Com_Printf("toggle: nothing to toggle to\n");
		return;
	}

	curval = Cvar_VariableString(Cmd_Argv(1));

	// don't bother checking the last arg for a match since the desired
	// behaviour is the same as no match (set to the first argument)
	for(i = 2; i + 1 < c; i++) {
		if(strcmp(curval, Cmd_Argv(i)) == 0) {
			Cvar_Set2(Cmd_Argv(1), Cmd_Argv(i + 1), qfalse);
			return;
		}
	}

	// fallback
	Cvar_Set2(Cmd_Argv(1), Cmd_Argv(2), qfalse);
}

/*
============
Cvar_Set_f

Allows setting and defining of arbitrary cvars from console, even if they
weren't declared in C code.
============
*/
void Cvar_Set_f( void ) {
	int		c;
	char	*cmd;
	cvar_t	*v;

	c = Cmd_Argc();
	cmd = Cmd_Argv(0);

	if ( c < 2 ) {
		Com_Printf ("usage: %s <variable> <value>\n", cmd);
		return;
	}
	if ( c == 2 ) {
		Cvar_Print_f();
		return;
	}

	v = Cvar_Set2 (Cmd_Argv(1), Cmd_ArgsFrom(2), qfalse);
	if( !v ) {
		return;
	}
	switch( cmd[3] ) {
		case 'a':
			if( !( v->flags & CVAR_ARCHIVE ) ) {
				v->flags |= CVAR_ARCHIVE;
				cvar_modifiedFlags |= CVAR_ARCHIVE;
			}
			break;
		case 'u':
			if( !( v->flags & CVAR_USERINFO ) ) {
				v->flags |= CVAR_USERINFO;
				cvar_modifiedFlags |= CVAR_USERINFO;
			}
			break;
		case 's':
			if( !( v->flags & CVAR_SERVERINFO ) ) {
				v->flags |= CVAR_SERVERINFO;
				cvar_modifiedFlags |= CVAR_SERVERINFO;
			}
			break;
	}
}

/*
============
Cvar_Reset_f
============
*/
void Cvar_Reset_f( void ) {
	if ( Cmd_Argc() != 2 ) {
		Com_Printf( "usage: reset <variable>\n" );
		return;
	}
	Cvar_Reset( Cmd_Argv( 1 ) );
}

/*
============
Cvar_WriteVariables

Appends lines containing "set variable value" for all variables
with the archive flag set to qtrue.
============
*/
void Cvar_WriteVariables( fileHandle_t f ) {
	cvar_t  *var;
	char buffer[1024];

	for (var = cvar_vars; var; var = var->next)
	{
		if(!var->name || Q_stricmp( var->name, "cl_cdkey" ) == 0)
			continue;

		if ( var->flags & CVAR_ARCHIVE ) {
			// write the latched value, even if it hasn't taken effect yet
			if ( var->latchedString ) {
				if( strlen( var->name ) + strlen( var->latchedString ) + 10 > sizeof( buffer ) ) {
					Com_Printf( S_COLOR_YELLOW "WARNING: value of variable "
							"\"%s\" too long to write to file\n", var->name );
					continue;
				}
				Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->latchedString);
			} else {
				if( strlen( var->name ) + strlen( var->string ) + 10 > sizeof( buffer ) ) {
					Com_Printf( S_COLOR_YELLOW "WARNING: value of variable "
							"\"%s\" too long to write to file\n", var->name );
					continue;
				}
				Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->string);
			}
			FS_Write( buffer, strlen( buffer ), f );
		}
	}
}

/*
============
Cvar_List_f
============
*/
void Cvar_List_f( void ) {
	cvar_t  *var;
	int i;
	char    *match;

	if ( Cmd_Argc() > 1 ) {
		match = Cmd_Argv( 1 );
	} else {
		match = NULL;
	}

	i = 0;
	for ( var = cvar_vars ; var ; var = var->next, i++ )
	{
		if(!var->name || (match && !Com_Filter(match, var->name, qfalse)))
			continue;

		if ( var->flags & CVAR_SERVERINFO ) {
			Com_Printf( "S" );
		} else {
			Com_Printf( " " );
		}
		if (var->flags & CVAR_SYSTEMINFO) {
			Com_Printf("s");
		} else {
			Com_Printf(" ");
		}
		if ( var->flags & CVAR_USERINFO ) {
			Com_Printf( "U" );
		} else {
			Com_Printf( " " );
		}
		if ( var->flags & CVAR_ROM ) {
			Com_Printf( "R" );
		} else {
			Com_Printf( " " );
		}
		if ( var->flags & CVAR_INIT ) {
			Com_Printf( "I" );
		} else {
			Com_Printf( " " );
		}
		if ( var->flags & CVAR_ARCHIVE ) {
			Com_Printf( "A" );
		} else {
			Com_Printf( " " );
		}
		if ( var->flags & CVAR_LATCH ) {
			Com_Printf( "L" );
		} else {
			Com_Printf( " " );
		}
		if ( var->flags & CVAR_CHEAT ) {
			Com_Printf( "C" );
		} else {
			Com_Printf( " " );
		}
		if (var->flags & CVAR_USER_CREATED) {
			Com_Printf("?");
		} else {
			Com_Printf(" ");
		}

		Com_Printf( " %s \"%s\"\n", var->name, var->string );
	}

	Com_Printf( "\n%i total cvars\n", i );
	Com_Printf( "%i cvar indexes\n", cvar_numIndexes );
}

/*
============
Cvar_ListModified_f
============
*/
void Cvar_ListModified_f( void ) {
	cvar_t	*var;
	int		totalModified;
	char	*value;
	char	*match;

	if ( Cmd_Argc() > 1 ) {
		match = Cmd_Argv( 1 );
	} else {
		match = NULL;
	}

	totalModified = 0;
	for (var = cvar_vars ; var ; var = var->next)
	{
		if ( !var->name || !var->modificationCount )
			continue;

		value = var->latchedString ? var->latchedString : var->string;
		if ( !strcmp( value, var->resetString ) )
			continue;

		totalModified++;

		if (match && !Com_Filter(match, var->name, qfalse))
			continue;

		if (var->flags & CVAR_SERVERINFO) {
			Com_Printf("S");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_SYSTEMINFO) {
			Com_Printf("s");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_USERINFO) {
			Com_Printf("U");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_ROM) {
			Com_Printf("R");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_INIT) {
			Com_Printf("I");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_ARCHIVE) {
			Com_Printf("A");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_LATCH) {
			Com_Printf("L");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_CHEAT) {
			Com_Printf("C");
		} else {
			Com_Printf(" ");
		}
		if (var->flags & CVAR_USER_CREATED) {
			Com_Printf("?");
		} else {
			Com_Printf(" ");
		}

		Com_Printf (" %s \"%s\", default \"%s\"\n", var->name, value, var->resetString);
	}

	Com_Printf ("\n%i total modified cvars\n", totalModified);
}

/*
============
Cvar_Unset

Unsets a cvar
============
*/

cvar_t *Cvar_Unset(cvar_t *cv)
{
	cvar_t *next = cv->next;

	// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
	cvar_modifiedFlags |= cv->flags;

	if(cv->name)
		Z_Free(cv->name);
	if(cv->string)
		Z_Free(cv->string);
	if(cv->latchedString)
		Z_Free(cv->latchedString);
	if(cv->resetString)
		Z_Free(cv->resetString);

	if(cv->prev)
		cv->prev->next = cv->next;
	else
		cvar_vars = cv->next;
	if(cv->next)
		cv->next->prev = cv->prev;

	if(cv->hashPrev)
		cv->hashPrev->hashNext = cv->hashNext;
	else
		hashTable[cv->hashIndex] = cv->hashNext;
	if(cv->hashNext)
		cv->hashNext->hashPrev = cv->hashPrev;

	Com_Memset(cv, '\0', sizeof(*cv));
	
	return next;
}

/*
============
Cvar_Unset_f

Unsets a userdefined cvar
============
*/

void Cvar_Unset_f(void)
{
	cvar_t *cv;
	
	if(Cmd_Argc() != 2)
	{
		Com_Printf("Usage: %s <varname>\n", Cmd_Argv(0));
		return;
	}
	
	cv = Cvar_FindVar(Cmd_Argv(1));

	if(!cv)
		return;
	
	if(cv->flags & CVAR_USER_CREATED)
		Cvar_Unset(cv);
	else
		Com_Printf("Error: %s: Variable %s is not user created.\n", Cmd_Argv(0), cv->name);
}

/*
============
Cvar_Restart

Resets all cvars to their hardcoded values and removes userdefined variables
and variables added via the VMs if requested.
============
*/

void Cvar_Restart(qboolean unsetVM)
{
	cvar_t	*curvar;

	curvar = cvar_vars;

	while(curvar)
	{
		if((curvar->flags & CVAR_USER_CREATED) ||
			(unsetVM && (curvar->flags & CVAR_VM_CREATED)))
		{
			// throw out any variables the user/vm created
			curvar = Cvar_Unset(curvar);
			continue;
		}
		
		if(!(curvar->flags & (CVAR_ROM | CVAR_INIT | CVAR_NORESTART)))
		{
			// Just reset the rest to their default values.
			Cvar_Set2(curvar->name, curvar->resetString, qfalse);
		}
		
		curvar = curvar->next;
	}
}


/*
============
Cvar_Restart_f

Resets all cvars to their hardcoded values
============
*/
void Cvar_Restart_f(void)
{
	Cvar_Restart(qfalse);
}


/*
=====================
Cvar_InfoString
=====================
*/
char *Cvar_InfoString( int bit ) {
	static char info[MAX_INFO_STRING];
	cvar_t  *var;

	info[0] = 0;

	for(var = cvar_vars; var; var = var->next)
	{
		if(var->name && (var->flags & bit))
			Info_SetValueForKey( info, var->name, var->string );
	}
	return info;
}

/*
=====================
Cvar_InfoString_Big

  handles large info strings ( CS_SYSTEMINFO )
=====================
*/
char *Cvar_InfoString_Big( int bit ) {
	static char info[BIG_INFO_STRING];
	cvar_t  *var;

	info[0] = 0;

	for (var = cvar_vars; var; var = var->next)
	{
		if(var->name && (var->flags & bit))
			Info_SetValueForKey_Big( info, var->name, var->string );
	}
	return info;
}


/*
=====================
Cvar_InfoStringBuffer
=====================
*/
void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize ) {
	Q_strncpyz( buff,Cvar_InfoString( bit ),buffsize );
}

/*
=====================
Cvar_CheckRange
=====================
*/
void Cvar_CheckRange( cvar_t *var, float min, float max, qboolean integral )
{
	var->validate = qtrue;
	var->min = min;
	var->max = max;
	var->integral = integral;

	// Force an initial range check
	Cvar_Set( var->name, var->string );
}

/*
=====================
Cvar_Register

basically a slightly modified Cvar_Get for the interpreted modules
=====================
*/
void Cvar_Register( vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags ) {
	cvar_t  *cv;

	// There is code in Cvar_Get to prevent CVAR_ROM cvars being changed by the
	// user. In other words CVAR_ARCHIVE and CVAR_ROM are mutually exclusive
	// flags. Unfortunately some historical game code (including single player
	// baseq3) sets both flags. We unset CVAR_ROM for such cvars.
	if ((flags & (CVAR_ARCHIVE | CVAR_ROM)) == (CVAR_ARCHIVE | CVAR_ROM)) {
		Com_DPrintf( S_COLOR_YELLOW "WARNING: Unsetting CVAR_ROM cvar '%s', "
			"since it is also CVAR_ARCHIVE\n", varName );
		flags &= ~CVAR_ROM;
	}

	cv = Cvar_Get(varName, defaultValue, flags | CVAR_VM_CREATED);

	if (!vmCvar)
		return;

	vmCvar->handle = cv - cvar_indexes;
	vmCvar->modificationCount = -1;
	Cvar_Update( vmCvar );
}


/*
=====================
Cvar_Update

updates an interpreted modules' version of a cvar
=====================
*/
void    Cvar_Update( vmCvar_t *vmCvar ) {
	cvar_t  *cv = NULL;
	assert( vmCvar );

	if ( (unsigned)vmCvar->handle >= cvar_numIndexes ) {
		Com_Error( ERR_DROP, "Cvar_Update: handle out of range" );
	}

	cv = cvar_indexes + vmCvar->handle;

	if ( cv->modificationCount == vmCvar->modificationCount ) {
		return;
	}
	if ( !cv->string ) {
		return;     // variable might have been cleared by a cvar_restart
	}
	vmCvar->modificationCount = cv->modificationCount;
	if ( strlen( cv->string ) + 1 > MAX_CVAR_VALUE_STRING )
		Com_Error( ERR_DROP, "Cvar_Update: src %s length %u exceeds MAX_CVAR_VALUE_STRING",
			cv->string,
			(unsigned int) strlen(cv->string));
	Q_strncpyz( vmCvar->string, cv->string,  MAX_CVAR_VALUE_STRING );

	vmCvar->value = cv->value;
	vmCvar->integer = cv->integer;
}

/*
==================
Cvar_CompleteCvarName
==================
*/
void Cvar_CompleteCvarName( char *args, int argNum )
{
	if( argNum == 2 )
	{
		// Skip "<cmd> "
		char *p = Com_SkipTokens( args, 1, " " );

		if( p > args )
			Field_CompleteCommand( p, qfalse, qtrue );
	}
}

/*
============
Cvar_Init

Reads in all archived cvars
============
*/
void Cvar_Init( void ) {

	Com_Memset(cvar_indexes, '\0', sizeof(cvar_indexes));
	Com_Memset(hashTable, '\0', sizeof(hashTable));

	cvar_cheats = Cvar_Get( "sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO );

	Cmd_AddCommand ("print", Cvar_Print_f);
	Cmd_AddCommand( "toggle", Cvar_Toggle_f );
	Cmd_SetCommandCompletionFunc( "toggle", Cvar_CompleteCvarName );
	Cmd_AddCommand( "set", Cvar_Set_f );
	Cmd_SetCommandCompletionFunc( "set", Cvar_CompleteCvarName );
	Cmd_AddCommand ("sets", Cvar_Set_f);
	Cmd_SetCommandCompletionFunc( "sets", Cvar_CompleteCvarName );
	Cmd_AddCommand ("setu", Cvar_Set_f);
	Cmd_SetCommandCompletionFunc( "setu", Cvar_CompleteCvarName );
	Cmd_AddCommand ("seta", Cvar_Set_f);
	Cmd_SetCommandCompletionFunc( "seta", Cvar_CompleteCvarName );
	Cmd_AddCommand( "reset", Cvar_Reset_f );
	Cmd_SetCommandCompletionFunc( "reset", Cvar_CompleteCvarName );
	Cmd_AddCommand ("unset", Cvar_Unset_f);
	Cmd_SetCommandCompletionFunc("unset", Cvar_CompleteCvarName);

	Cmd_AddCommand( "cvarlist", Cvar_List_f );
	Cmd_AddCommand( "cvar_modified", Cvar_ListModified_f );
	Cmd_AddCommand( "cvar_restart", Cvar_Restart_f );

	// NERVE - SMF - can't rely on autoexec to do this
	Cvar_Get( "devdll", "1", CVAR_ROM );
}
