/*
===========================================================================
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors

This file is part of the OpenJK source code.

OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/

#pragma once

// ICARUS Public Header File

#ifdef _MSC_VER
#pragma warning ( disable : 4786 )	//NOTENOTE: STL Debug name length warning
#endif

extern void *ICARUS_Malloc(int iSize);
extern void  ICARUS_Free(void *pMem);

#include "game/g_public.h"

#ifdef _MSC_VER
#pragma warning( disable : 4786 )  // identifier was truncated
#pragma warning( disable : 4514 )  // unreferenced inline was removed
#pragma warning( disable : 4710 )  // not inlined

#pragma warning( push, 3 )	//save current state and change to 3
#endif

#define STL_ITERATE( a, b )		for ( a = b.begin(); a != b.end(); ++a )
#define STL_INSERT( a, b )		a.insert( a.end(), b );

#include "tokenizer.h"
#include "blockstream.h"
#include "interpreter.h"
#include "sequencer.h"
#include "taskmanager.h"
#include "instance.h"

#ifdef _MSC_VER
#pragma warning( pop )	//restore
#endif
