/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

#ifndef __FREESTYLE_WX_EDGE_BUILDER_H__
#define __FREESTYLE_WX_EDGE_BUILDER_H__

/** \file blender/freestyle/intern/winged_edge/WXEdgeBuilder.h
 *  \ingroup freestyle
 *  \brief Class inherited from WingedEdgeBuilder and designed to build a WX (WingedEdge + extended info
 *         (silhouette etc...)) structure from a polygonal model
 *  \author Stephane Grabli
 *  \date 28/05/2003
 */

#include "WingedEdgeBuilder.h"

#include "../scene_graph/IndexedFaceSet.h"

namespace Freestyle {

class WXEdgeBuilder : public WingedEdgeBuilder
{
public:
	WXEdgeBuilder() : WingedEdgeBuilder() {}
	virtual ~WXEdgeBuilder() {}
	VISIT_DECL(IndexedFaceSet)

protected:
	virtual void buildWVertices(WShape& shape, const real *vertices, unsigned vsize);

#ifdef WITH_CXX_GUARDEDALLOC
	MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:WXEdgeBuilder")
#endif

};

} /* namespace Freestyle */

#endif // __FREESTYLE_WX_EDGE_BUILDER_H__
