//
// vi/registers.md: VI register enumerations.
//
// CEN64: Cycle-Accurate Nintendo 64 Simulator.
// Copyright (C) 2014, Tyler J. Stachecki.
//
// This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package.
//

#ifndef VI_REGISTER_LIST
#define VI_REGISTER_LIST \
  X(VI_STATUS_REG) \
  X(VI_ORIGIN_REG) \
  X(VI_WIDTH_REG) \
  X(VI_INTR_REG) \
  X(VI_CURRENT_REG) \
  X(VI_BURST_REG) \
  X(VI_V_SYNC_REG) \
  X(VI_H_SYNC_REG) \
  X(VI_LEAP_REG) \
  X(VI_H_START_REG) \
  X(VI_V_START_REG) \
  X(VI_V_BURST_REG) \
  X(VI_X_SCALE_REG) \
  X(VI_Y_SCALE_REG)
#endif

VI_REGISTER_LIST

