<Type Name="INativeWindow" FullName="MonoMac.OpenGL.INativeWindow">
  <TypeSignature Language="C#" Value="public interface INativeWindow : IDisposable" />
  <TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract INativeWindow implements class System.IDisposable" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Bounds">
      <MemberSignature Language="C#" Value="public System.Drawing.Rectangle Bounds { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.Drawing.Rectangle Bounds" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Rectangle</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClientRectangle">
      <MemberSignature Language="C#" Value="public System.Drawing.Rectangle ClientRectangle { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.Drawing.Rectangle ClientRectangle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Rectangle</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClientSize">
      <MemberSignature Language="C#" Value="public System.Drawing.Size ClientSize { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.Drawing.Size ClientSize" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Size</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Close">
      <MemberSignature Language="C#" Value="public void Close ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Close() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Closed">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; Closed;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; Closed" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Closing">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;System.ComponentModel.CancelEventArgs&gt; Closing;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.ComponentModel.CancelEventArgs&gt; Closing" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.ComponentModel.CancelEventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Disposed">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; Disposed;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; Disposed" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Exists">
      <MemberSignature Language="C#" Value="public bool Exists { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool Exists" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Focused">
      <MemberSignature Language="C#" Value="public bool Focused { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool Focused" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="FocusedChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; FocusedChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; FocusedChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Height">
      <MemberSignature Language="C#" Value="public int Height { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Height" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Icon">
      <MemberSignature Language="C#" Value="public System.Drawing.Icon Icon { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Drawing.Icon Icon" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Icon</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IconChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; IconChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; IconChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Location">
      <MemberSignature Language="C#" Value="public System.Drawing.Point Location { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.Drawing.Point Location" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Point</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Move">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; Move;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; Move" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PointToClient">
      <MemberSignature Language="C#" Value="public System.Drawing.Point PointToClient (System.Drawing.Point point);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype System.Drawing.Point PointToClient(valuetype System.Drawing.Point point) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Point</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="point" Type="System.Drawing.Point" />
      </Parameters>
      <Docs>
        <param name="point">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PointToScreen">
      <MemberSignature Language="C#" Value="public System.Drawing.Point PointToScreen (System.Drawing.Point point);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance valuetype System.Drawing.Point PointToScreen(valuetype System.Drawing.Point point) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Point</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="point" Type="System.Drawing.Point" />
      </Parameters>
      <Docs>
        <param name="point">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProcessEvents">
      <MemberSignature Language="C#" Value="public void ProcessEvents ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void ProcessEvents() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Resize">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; Resize;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; Resize" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Size">
      <MemberSignature Language="C#" Value="public System.Drawing.Size Size { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.Drawing.Size Size" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Drawing.Size</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Title">
      <MemberSignature Language="C#" Value="public string Title { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Title" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TitleChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; TitleChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; TitleChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Visible">
      <MemberSignature Language="C#" Value="public bool Visible { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool Visible" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="VisibleChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; VisibleChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; VisibleChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Width">
      <MemberSignature Language="C#" Value="public int Width { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Width" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WindowBorder">
      <MemberSignature Language="C#" Value="public MonoMac.OpenGL.WindowBorder WindowBorder { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype MonoMac.OpenGL.WindowBorder WindowBorder" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.WindowBorder</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WindowBorderChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; WindowBorderChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; WindowBorderChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WindowState">
      <MemberSignature Language="C#" Value="public MonoMac.OpenGL.WindowState WindowState { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype MonoMac.OpenGL.WindowState WindowState" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.WindowState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WindowStateChanged">
      <MemberSignature Language="C#" Value="public event EventHandler&lt;EventArgs&gt; WindowStateChanged;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler`1&lt;class System.EventArgs&gt; WindowStateChanged" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler&lt;System.EventArgs&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="X">
      <MemberSignature Language="C#" Value="public int X { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 X" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Y">
      <MemberSignature Language="C#" Value="public int Y { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Y" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
