<Type Name="SgixImpactPixelTexture" FullName="MonoMac.OpenGL.SgixImpactPixelTexture">
  <TypeSignature Language="C#" Value="public enum SgixImpactPixelTexture" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed SgixImpactPixelTexture extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="PixelTexGenAlphaLsSgix">
      <MemberSignature Language="C#" Value="PixelTexGenAlphaLsSgix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.SgixImpactPixelTexture PixelTexGenAlphaLsSgix = int32(33161)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.SgixImpactPixelTexture</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PixelTexGenAlphaMsSgix">
      <MemberSignature Language="C#" Value="PixelTexGenAlphaMsSgix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.SgixImpactPixelTexture PixelTexGenAlphaMsSgix = int32(33162)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.SgixImpactPixelTexture</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PixelTexGenAlphaNoReplaceSgix">
      <MemberSignature Language="C#" Value="PixelTexGenAlphaNoReplaceSgix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.SgixImpactPixelTexture PixelTexGenAlphaNoReplaceSgix = int32(33160)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.SgixImpactPixelTexture</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PixelTexGenAlphaReplaceSgix">
      <MemberSignature Language="C#" Value="PixelTexGenAlphaReplaceSgix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.SgixImpactPixelTexture PixelTexGenAlphaReplaceSgix = int32(33159)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.SgixImpactPixelTexture</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PixelTexGenQCeilingSgix">
      <MemberSignature Language="C#" Value="PixelTexGenQCeilingSgix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.SgixImpactPixelTexture PixelTexGenQCeilingSgix = int32(33156)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.SgixImpactPixelTexture</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PixelTexGenQFloorSgix">
      <MemberSignature Language="C#" Value="PixelTexGenQFloorSgix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.SgixImpactPixelTexture PixelTexGenQFloorSgix = int32(33158)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.SgixImpactPixelTexture</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PixelTexGenQRoundSgix">
      <MemberSignature Language="C#" Value="PixelTexGenQRoundSgix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.SgixImpactPixelTexture PixelTexGenQRoundSgix = int32(33157)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.SgixImpactPixelTexture</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
</Type>
