<Type Name="Version12" FullName="MonoMac.OpenGL.Version12">
  <TypeSignature Language="C#" Value="public enum Version12" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed Version12 extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="AliasedLineWidthRange">
      <MemberSignature Language="C#" Value="AliasedLineWidthRange" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 AliasedLineWidthRange = int32(33902)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="AliasedPointSizeRange">
      <MemberSignature Language="C#" Value="AliasedPointSizeRange" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 AliasedPointSizeRange = int32(33901)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Bgr">
      <MemberSignature Language="C#" Value="Bgr" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 Bgr = int32(32992)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Bgra">
      <MemberSignature Language="C#" Value="Bgra" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 Bgra = int32(32993)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="BlendColor">
      <MemberSignature Language="C#" Value="BlendColor" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 BlendColor = int32(32773)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ClampToEdge">
      <MemberSignature Language="C#" Value="ClampToEdge" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ClampToEdge = int32(33071)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorMatrix">
      <MemberSignature Language="C#" Value="ColorMatrix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorMatrix = int32(32945)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorMatrixStackDepth">
      <MemberSignature Language="C#" Value="ColorMatrixStackDepth" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorMatrixStackDepth = int32(32946)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTable">
      <MemberSignature Language="C#" Value="ColorTable" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTable = int32(32976)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableAlphaSize">
      <MemberSignature Language="C#" Value="ColorTableAlphaSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableAlphaSize = int32(32989)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableBias">
      <MemberSignature Language="C#" Value="ColorTableBias" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableBias = int32(32983)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableBlueSize">
      <MemberSignature Language="C#" Value="ColorTableBlueSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableBlueSize = int32(32988)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableFormat">
      <MemberSignature Language="C#" Value="ColorTableFormat" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableFormat = int32(32984)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableGreenSize">
      <MemberSignature Language="C#" Value="ColorTableGreenSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableGreenSize = int32(32987)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableIntensitySize">
      <MemberSignature Language="C#" Value="ColorTableIntensitySize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableIntensitySize = int32(32991)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableLuminanceSize">
      <MemberSignature Language="C#" Value="ColorTableLuminanceSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableLuminanceSize = int32(32990)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableRedSize">
      <MemberSignature Language="C#" Value="ColorTableRedSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableRedSize = int32(32986)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableScale">
      <MemberSignature Language="C#" Value="ColorTableScale" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableScale = int32(32982)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ColorTableWidth">
      <MemberSignature Language="C#" Value="ColorTableWidth" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ColorTableWidth = int32(32985)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConstantAlpha">
      <MemberSignature Language="C#" Value="ConstantAlpha" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConstantAlpha = int32(32771)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConstantBorder">
      <MemberSignature Language="C#" Value="ConstantBorder" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConstantBorder = int32(33105)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConstantColor">
      <MemberSignature Language="C#" Value="ConstantColor" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConstantColor = int32(32769)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Convolution1D">
      <MemberSignature Language="C#" Value="Convolution1D" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 Convolution1D = int32(32784)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Convolution2D">
      <MemberSignature Language="C#" Value="Convolution2D" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 Convolution2D = int32(32785)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConvolutionBorderColor">
      <MemberSignature Language="C#" Value="ConvolutionBorderColor" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConvolutionBorderColor = int32(33108)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConvolutionBorderMode">
      <MemberSignature Language="C#" Value="ConvolutionBorderMode" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConvolutionBorderMode = int32(32787)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConvolutionFilterBias">
      <MemberSignature Language="C#" Value="ConvolutionFilterBias" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConvolutionFilterBias = int32(32789)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConvolutionFilterScale">
      <MemberSignature Language="C#" Value="ConvolutionFilterScale" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConvolutionFilterScale = int32(32788)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConvolutionFormat">
      <MemberSignature Language="C#" Value="ConvolutionFormat" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConvolutionFormat = int32(32791)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConvolutionHeight">
      <MemberSignature Language="C#" Value="ConvolutionHeight" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConvolutionHeight = int32(32793)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ConvolutionWidth">
      <MemberSignature Language="C#" Value="ConvolutionWidth" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 ConvolutionWidth = int32(32792)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Histogram">
      <MemberSignature Language="C#" Value="Histogram" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 Histogram = int32(32804)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HistogramAlphaSize">
      <MemberSignature Language="C#" Value="HistogramAlphaSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 HistogramAlphaSize = int32(32811)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HistogramBlueSize">
      <MemberSignature Language="C#" Value="HistogramBlueSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 HistogramBlueSize = int32(32810)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HistogramFormat">
      <MemberSignature Language="C#" Value="HistogramFormat" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 HistogramFormat = int32(32807)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HistogramGreenSize">
      <MemberSignature Language="C#" Value="HistogramGreenSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 HistogramGreenSize = int32(32809)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HistogramRedSize">
      <MemberSignature Language="C#" Value="HistogramRedSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 HistogramRedSize = int32(32808)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HistogramSink">
      <MemberSignature Language="C#" Value="HistogramSink" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 HistogramSink = int32(32813)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HistogramWidth">
      <MemberSignature Language="C#" Value="HistogramWidth" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 HistogramWidth = int32(32806)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="LightModelColorControl">
      <MemberSignature Language="C#" Value="LightModelColorControl" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 LightModelColorControl = int32(33272)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Max3DTextureSize">
      <MemberSignature Language="C#" Value="Max3DTextureSize" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 Max3DTextureSize = int32(32883)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="MaxColorMatrixStackDepth">
      <MemberSignature Language="C#" Value="MaxColorMatrixStackDepth" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 MaxColorMatrixStackDepth = int32(32947)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="MaxConvolutionHeight">
      <MemberSignature Language="C#" Value="MaxConvolutionHeight" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 MaxConvolutionHeight = int32(32795)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="MaxConvolutionWidth">
      <MemberSignature Language="C#" Value="MaxConvolutionWidth" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.OpenGL.Version12 MaxConvolutionWidth = int32(32794)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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    <Member MemberName="MaxElementsVertices">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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    <Member MemberName="Minmax">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="MinmaxSink">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="OneMinusConstantColor">
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PackImageHeight">
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PackSkipImages">
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixAlphaBias">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixAlphaScale">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixBlueBias">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixBlueScale">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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    <Member MemberName="PostColorMatrixColorTable">
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixGreenBias">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixGreenScale">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixRedBias">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostColorMatrixRedScale">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionAlphaBias">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionAlphaScale">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionBlueBias">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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    <Member MemberName="PostConvolutionBlueScale">
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionColorTable">
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionGreenBias">
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      <ReturnValue>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionGreenScale">
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      <ReturnValue>
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionRedBias">
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      <Docs>
        <summary>To be added.</summary>
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    <Member MemberName="PostConvolutionRedScale">
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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    <Member MemberName="ProxyHistogram">
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        <summary>To be added.</summary>
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    <Member MemberName="ProxyPostColorMatrixColorTable">
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        <summary>To be added.</summary>
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    <Member MemberName="ProxyPostConvolutionColorTable">
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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    <Member MemberName="SmoothLineWidthGranularity">
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        <summary>To be added.</summary>
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    <Member MemberName="SmoothLineWidthRange">
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        <summary>To be added.</summary>
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    <Member MemberName="SmoothPointSizeGranularity">
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        <summary>To be added.</summary>
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    <Member MemberName="SmoothPointSizeRange">
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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        <summary>To be added.</summary>
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      <Docs>
        <summary>To be added.</summary>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <Docs>
        <summary>To be added.</summary>
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <Docs>
        <summary>To be added.</summary>
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
      </Docs>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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      <ReturnValue>
        <ReturnType>MonoMac.OpenGL.Version12</ReturnType>
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      <Docs>
        <summary>To be added.</summary>
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