<Type Name="INativeObject" FullName="MonoMac.ObjCRuntime.INativeObject">
  <TypeSignature Language="C#" Value="public interface INativeObject" />
  <TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract INativeObject" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces />
  <Docs>
    <summary>A simple interface that is used to expose the unmanaged object pointer in various MonoMac classes.</summary>
    <remarks>All this interface requires is for a class to expose an IntPtr that points to the unmanaged pointer to the actual object.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Handle">
      <MemberSignature Language="C#" Value="public IntPtr Handle { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance native int Handle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Handle (pointer) to the unmanaged object representation.</summary>
        <value>A pointer</value>
        <remarks>This IntPtr is a handle to the underlying unmanaged representation for this object.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
