<Type Name="NSRulerView" FullName="MonoMac.AppKit.NSRulerView">
  <TypeSignature Language="C#" Value="public class NSRulerView : MonoMac.AppKit.NSView" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit NSRulerView extends MonoMac.AppKit.NSView" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>MonoMac.AppKit.NSView</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>MonoMac.Foundation.Register("NSRulerView", true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSRulerView ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("init")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters />
      <Docs>
        <summary>Default constructor, initializes a new instance of this class.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSRulerView (MonoMac.Foundation.NSCoder coder);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoMac.Foundation.NSCoder coder) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("initWithCoder:")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="coder" Type="MonoMac.Foundation.NSCoder" />
      </Parameters>
      <Docs>
        <param name="coder">The unarchiver object.</param>
        <summary>A constructor that initializes the object from the data stored in the unarchiver object.</summary>
        <remarks>This constructor is provided to allow the class to be initialized from an unarchiver (for example, during NIB deserialization).</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSRulerView (MonoMac.Foundation.NSObjectFlag t);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoMac.Foundation.NSObjectFlag t) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="t" Type="MonoMac.Foundation.NSObjectFlag" />
      </Parameters>
      <Docs>
        <param name="t">Unused sentinel value, pass NSObjectFlag.Empty.</param>
        <summary>Constructor to call on derived classes when the derived class has an [Export] constructor.</summary>
        <remarks>
          <para>This constructor should be called by derived classes when they are initialized using an [Export] attribute. The argument value is ignore, typically the chaining would look like this:</para>
          <example>
            <code lang="C#">
public class MyClass : BaseClass {
    [Export ("initWithFoo:")]
    public MyClass (string foo) : base (NSObjectFlag.Empty)
    {
        ...
    }
</code>
          </example>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSRulerView (System.Drawing.RectangleF frameRect);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(valuetype System.Drawing.RectangleF frameRect) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("initWithFrame:")</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="frameRect" Type="System.Drawing.RectangleF" />
      </Parameters>
      <Docs>
        <param name="frameRect">Frame used by the view, expressed in iOS points.</param>
        <summary>Initializes the NSRulerView with the specified frame.</summary>
        <remarks>
          <para>This constructor is used to programatically create a new instance of NSRulerView with the specified dimension in the frame.   The object will only be displayed once it has been added to a view hierarchy by calling AddSubview in a containing view.</para>
          <para>This constructor is not invoked when deserializing objects from storyboards or XIB filesinstead the constructor that takes an NSCoder parameter is invoked.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSRulerView (IntPtr handle);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="handle" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <param name="handle">Pointer (handle) to the unmanaged object.</param>
        <summary>A constructor used when creating managed representations of unmanaged objects;  Called by the runtime.</summary>
        <remarks>
          <para>This constructor is invoked by the runtime infrastructure (<see cref="M:MonoMac.ObjCRuntime.GetNSObject (System.IntPtr)" />) to create a new managed representation for a pointer to an unmanaged Objective-C object.    You should not invoke this method directly, instead you should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NSRulerView (MonoMac.AppKit.NSScrollView scrollView, MonoMac.AppKit.NSRulerOrientation orientation);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoMac.AppKit.NSScrollView scrollView, valuetype MonoMac.AppKit.NSRulerOrientation orientation) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("initWithScrollView:orientation:")</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="scrollView" Type="MonoMac.AppKit.NSScrollView" />
        <Parameter Name="orientation" Type="MonoMac.AppKit.NSRulerOrientation" />
      </Parameters>
      <Docs>
        <param name="scrollView">To be added.</param>
        <param name="orientation">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AccessoryView">
      <MemberSignature Language="C#" Value="public virtual MonoMac.AppKit.NSView AccessoryView { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class MonoMac.AppKit.NSView AccessoryView" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("accessoryView")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setAccessoryView:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.AppKit.NSView</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>
          <para>(More documentation for this node is coming)</para>
          <para tool="nullallowed">This value can be <see langword="null" />.</para>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddMarker">
      <MemberSignature Language="C#" Value="public virtual void AddMarker (MonoMac.AppKit.NSRulerMarker marker);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void AddMarker(class MonoMac.AppKit.NSRulerMarker marker) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("addMarker:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="marker" Type="MonoMac.AppKit.NSRulerMarker" />
      </Parameters>
      <Docs>
        <param name="marker">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="BaselineLocation">
      <MemberSignature Language="C#" Value="public virtual float BaselineLocation { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 BaselineLocation" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("baselineLocation")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClassHandle">
      <MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The handle for this class.</summary>
        <value>The pointer to the Objective-C class.</value>
        <remarks>Each MonoMac class mirrors an unmanaged Objective-C class.   This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClientView">
      <MemberSignature Language="C#" Value="public virtual MonoMac.AppKit.NSView ClientView { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class MonoMac.AppKit.NSView ClientView" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("clientView")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setClientView:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.AppKit.NSView</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected override void Dispose (bool disposing);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Dispose(bool disposing) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="disposing" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="disposing">
          <para>If set to <see langword="true" />, the method is invoked directly and will dispose manage and unmanaged resources;   If set to <see langword="false" /> the method is being called by the garbage collector finalizer and should only release unmanaged resources.</para>
        </param>
        <summary>Releases the resources used by the NSRulerView object.</summary>
        <remarks>
          <para>This Dispose method releases the resources used by the NSRulerView class.</para>
          <para>This method is called by both the Dispose() method and the object finalizer (Finalize).    When invoked by the Dispose method, the parameter disposting <paramref name="disposing" /> is set to <see langword="true" /> and any managed object references that this object holds are also disposed or released;  when invoked by the object finalizer, on the finalizer thread the value is set to <see langword="false" />. </para>
          <para>Calling the Dispose method when you are finished using the NSRulerView ensures that all external resources used by this managed object are released as soon as possible.  Once you have invoked the Dispose method, the object is no longer useful and you should no longer make any calls to it.</para>
          <para>  For more information on how to override this method and on the Dispose/IDisposable pattern, read the ``Implementing a Dispose Method'' document at http://msdn.microsoft.com/en-us/library/fs2xkftw.aspx</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="DrawHashMarksAndLabels">
      <MemberSignature Language="C#" Value="public virtual void DrawHashMarksAndLabels (System.Drawing.RectangleF rect);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void DrawHashMarksAndLabels(valuetype System.Drawing.RectangleF rect) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("drawHashMarksAndLabelsInRect:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="rect" Type="System.Drawing.RectangleF" />
      </Parameters>
      <Docs>
        <param name="rect">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="DrawMarkers">
      <MemberSignature Language="C#" Value="public virtual void DrawMarkers (System.Drawing.RectangleF rect);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void DrawMarkers(valuetype System.Drawing.RectangleF rect) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("drawMarkersInRect:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="rect" Type="System.Drawing.RectangleF" />
      </Parameters>
      <Docs>
        <param name="rect">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="InvalidateHashMarks">
      <MemberSignature Language="C#" Value="public virtual void InvalidateHashMarks ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void InvalidateHashMarks() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("invalidateHashMarks")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsFlipped">
      <MemberSignature Language="C#" Value="public virtual bool IsFlipped { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsFlipped" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("isFlipped")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Markers">
      <MemberSignature Language="C#" Value="public virtual MonoMac.AppKit.NSRulerMarker[] Markers { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class MonoMac.AppKit.NSRulerMarker[] Markers" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("markers")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setMarkers:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.AppKit.NSRulerMarker[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>
          <para>(More documentation for this node is coming)</para>
          <para tool="nullallowed">This value can be <see langword="null" />.</para>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MeasurementUnits">
      <MemberSignature Language="C#" Value="public virtual string MeasurementUnits { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string MeasurementUnits" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("measurementUnits")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setMeasurementUnits:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MoveRulerline">
      <MemberSignature Language="C#" Value="public virtual void MoveRulerline (float oldLocation, float newLocation);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void MoveRulerline(float32 oldLocation, float32 newLocation) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("moveRulerlineFromLocation:toLocation:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="oldLocation" Type="System.Single" />
        <Parameter Name="newLocation" Type="System.Single" />
      </Parameters>
      <Docs>
        <param name="oldLocation">To be added.</param>
        <param name="newLocation">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Orientation">
      <MemberSignature Language="C#" Value="public virtual MonoMac.AppKit.NSRulerOrientation Orientation { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype MonoMac.AppKit.NSRulerOrientation Orientation" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("orientation")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setOrientation:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.AppKit.NSRulerOrientation</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OriginOffset">
      <MemberSignature Language="C#" Value="public virtual float OriginOffset { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 OriginOffset" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("originOffset")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setOriginOffset:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RegisterUnit">
      <MemberSignature Language="C#" Value="public static void RegisterUnit (string unitName, string abbreviation, float conversionFactor, MonoMac.Foundation.NSNumber[] stepUpCycle, MonoMac.Foundation.NSNumber[] stepDownCycle);" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterUnit(string unitName, string abbreviation, float32 conversionFactor, class MonoMac.Foundation.NSNumber[] stepUpCycle, class MonoMac.Foundation.NSNumber[] stepDownCycle) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("registerUnitWithName:abbreviation:unitToPointsConversionFactor:stepUpCycle:stepDownCycle:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="unitName" Type="System.String" />
        <Parameter Name="abbreviation" Type="System.String" />
        <Parameter Name="conversionFactor" Type="System.Single" />
        <Parameter Name="stepUpCycle" Type="MonoMac.Foundation.NSNumber[]" />
        <Parameter Name="stepDownCycle" Type="MonoMac.Foundation.NSNumber[]" />
      </Parameters>
      <Docs>
        <param name="unitName">To be added.</param>
        <param name="abbreviation">To be added.</param>
        <param name="conversionFactor">To be added.</param>
        <param name="stepUpCycle">To be added.</param>
        <param name="stepDownCycle">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RemoveMarker">
      <MemberSignature Language="C#" Value="public virtual void RemoveMarker (MonoMac.AppKit.NSRulerMarker marker);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RemoveMarker(class MonoMac.AppKit.NSRulerMarker marker) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("removeMarker:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="marker" Type="MonoMac.AppKit.NSRulerMarker" />
      </Parameters>
      <Docs>
        <param name="marker">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RequiredThickness">
      <MemberSignature Language="C#" Value="public virtual float RequiredThickness { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 RequiredThickness" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("requiredThickness")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReservedThicknessForAccessoryView">
      <MemberSignature Language="C#" Value="public virtual float ReservedThicknessForAccessoryView { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 ReservedThicknessForAccessoryView" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("reservedThicknessForAccessoryView")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setReservedThicknessForAccessoryView:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReservedThicknessForMarkers">
      <MemberSignature Language="C#" Value="public virtual float ReservedThicknessForMarkers { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 ReservedThicknessForMarkers" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("reservedThicknessForMarkers")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setReservedThicknessForMarkers:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RuleThickness">
      <MemberSignature Language="C#" Value="public virtual float RuleThickness { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 RuleThickness" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("ruleThickness")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setRuleThickness:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ScrollView">
      <MemberSignature Language="C#" Value="public virtual MonoMac.AppKit.NSScrollView ScrollView { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class MonoMac.AppKit.NSScrollView ScrollView" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("scrollView")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setScrollView:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.AppKit.NSScrollView</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TrackMarker">
      <MemberSignature Language="C#" Value="public virtual bool TrackMarker (MonoMac.AppKit.NSRulerMarker marker, MonoMac.AppKit.NSEvent theEvent);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool TrackMarker(class MonoMac.AppKit.NSRulerMarker marker, class MonoMac.AppKit.NSEvent theEvent) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("trackMarker:withMouseEvent:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="marker" Type="MonoMac.AppKit.NSRulerMarker" />
        <Parameter Name="theEvent" Type="MonoMac.AppKit.NSEvent" />
      </Parameters>
      <Docs>
        <param name="marker">To be added.</param>
        <param name="theEvent">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
