<Type Name="CAEmitterLayer" FullName="MonoMac.CoreAnimation.CAEmitterLayer">
  <TypeSignature Language="C#" Value="public class CAEmitterLayer : MonoMac.CoreAnimation.CALayer" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit CAEmitterLayer extends MonoMac.CoreAnimation.CALayer" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>MonoMac.CoreAnimation.CALayer</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>MonoMac.Foundation.Register("CAEmitterLayer", true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CAEmitterLayer ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("init")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters />
      <Docs>
        <summary>Default constructor that initializes a new instance of this class with no parameters.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CAEmitterLayer (MonoMac.Foundation.NSCoder coder);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoMac.Foundation.NSCoder coder) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("initWithCoder:")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="coder" Type="MonoMac.Foundation.NSCoder" />
      </Parameters>
      <Docs>
        <param name="coder">The unarchiver object.</param>
        <summary>A constructor that initializes the object from the data stored in the unarchiver object.</summary>
        <remarks>This constructor is provided to allow the class to be initialized from an unarchiver (for example, during NIB deserialization).</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CAEmitterLayer (MonoMac.Foundation.NSObjectFlag t);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class MonoMac.Foundation.NSObjectFlag t) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="t" Type="MonoMac.Foundation.NSObjectFlag" />
      </Parameters>
      <Docs>
        <param name="t">Unused sentinel value, pass NSObjectFlag.Empty.</param>
        <summary>Constructor to call on derived classes when the derived class has an [Export] constructor.</summary>
        <remarks>
          <para>This constructor should be called by derived classes when they are initialized using an [Export] attribute. The argument value is ignore, typically the chaining would look like this:</para>
          <example>
            <code lang="C#">
public class MyClass : BaseClass {
    [Export ("initWithFoo:")]
    public MyClass (string foo) : base (NSObjectFlag.Empty)
    {
        ...
    }
</code>
          </example>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CAEmitterLayer (IntPtr handle);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)</AttributeName>
        </Attribute>
      </Attributes>
      <Parameters>
        <Parameter Name="handle" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <param name="handle">Pointer (handle) to the unmanaged object.</param>
        <summary>A constructor used when creating managed representations of unmanaged objects;  Called by the runtime.</summary>
        <remarks>
          <para>This constructor is invoked by the runtime infrastructure (<see cref="M:MonoMac.ObjCRuntime.GetNSObject (System.IntPtr)" />) to create a new managed representation for a pointer to an unmanaged Objective-C object.    You should not invoke this method directly, instead you should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="BirthRate">
      <MemberSignature Language="C#" Value="public virtual float BirthRate { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 BirthRate" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("birthRate")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setBirthRate:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cells">
      <MemberSignature Language="C#" Value="public virtual MonoMac.CoreAnimation.CAEmitterCell[] Cells { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class MonoMac.CoreAnimation.CAEmitterCell[] Cells" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("emitterCells")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setEmitterCells:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.CoreAnimation.CAEmitterCell[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClassHandle">
      <MemberSignature Language="C#" Value="public override IntPtr ClassHandle { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance native int ClassHandle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The handle for this class.</summary>
        <value>The pointer to the Objective-C class.</value>
        <remarks>Each MonoMac class mirrors an unmanaged Objective-C class.   This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Create">
      <MemberSignature Language="C#" Value="public static MonoMac.CoreAnimation.CALayer Create ();" />
      <MemberSignature Language="ILAsm" Value=".method public static hidebysig class MonoMac.CoreAnimation.CALayer Create() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>MonoMac.Foundation.Export("layer")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>MonoMac.CoreAnimation.CALayer</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Depth">
      <MemberSignature Language="C#" Value="public virtual float Depth { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 Depth" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("emitterDepth")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setEmitterDepth:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected override void Dispose (bool disposing);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Dispose(bool disposing) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="disposing" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="disposing">
          <para>If set to <see langword="true" />, the method is invoked directly and will dispose manage and unmanaged resources;   If set to <see langword="false" /> the method is being called by the garbage collector finalizer and should only release unmanaged resources.</para>
        </param>
        <summary>Releases the resources used by the CAEmitterLayer object.</summary>
        <remarks>
          <para>This Dispose method releases the resources used by the CAEmitterLayer class.</para>
          <para>This method is called by both the Dispose() method and the object finalizer (Finalize).    When invoked by the Dispose method, the parameter disposting <paramref name="disposing" /> is set to <see langword="true" /> and any managed object references that this object holds are also disposed or released;  when invoked by the object finalizer, on the finalizer thread the value is set to <see langword="false" />. </para>
          <para>Calling the Dispose method when you are finished using the CAEmitterLayer ensures that all external resources used by this managed object are released as soon as possible.  Once you have invoked the Dispose method, the object is no longer useful and you should no longer make any calls to it.</para>
          <para>  For more information on how to override this method and on the Dispose/IDisposable pattern, read the ``Implementing a Dispose Method'' document at http://msdn.microsoft.com/en-us/library/fs2xkftw.aspx</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="LifeTime">
      <MemberSignature Language="C#" Value="public virtual float LifeTime { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 LifeTime" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("lifetime")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setLifetime:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Mode">
      <MemberSignature Language="C#" Value="public virtual string Mode { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Mode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("emitterMode")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setEmitterMode:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ModeOutline">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ModeOutline { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ModeOutline" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerOutline</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ModePoints">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ModePoints { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ModePoints" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerPoints</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ModeSurface">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ModeSurface { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ModeSurface" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerSurface</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ModeVolume">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ModeVolume { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ModeVolume" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerVolume</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Position">
      <MemberSignature Language="C#" Value="public virtual System.Drawing.PointF Position { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.Drawing.PointF Position" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("emitterPosition")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setEmitterPosition:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Drawing.PointF</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="PreservesDepth">
      <MemberSignature Language="C#" Value="public virtual bool PreservesDepth { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool PreservesDepth" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("preservesDepth")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setPreservesDepth:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RenderAdditive">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString RenderAdditive { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString RenderAdditive" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerAdditive</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RenderBackToFront">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString RenderBackToFront { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString RenderBackToFront" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerBackToFront</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RenderMode">
      <MemberSignature Language="C#" Value="public virtual string RenderMode { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string RenderMode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("renderMode")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setRenderMode:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RenderOldestFirst">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString RenderOldestFirst { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString RenderOldestFirst" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerOldestFirst</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RenderOldestLast">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString RenderOldestLast { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString RenderOldestLast" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerOldestLast</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RenderUnordered">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString RenderUnordered { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString RenderUnordered" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerUnordered</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Scale">
      <MemberSignature Language="C#" Value="public virtual float Scale { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 Scale" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("scale")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setScale:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Seed">
      <MemberSignature Language="C#" Value="public virtual int Seed { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Seed" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("seed")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setSeed:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Shape">
      <MemberSignature Language="C#" Value="public virtual string Shape { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Shape" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("emitterShape")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setEmitterShape:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapeCircle">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ShapeCircle { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ShapeCircle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerCircle</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapeCuboid">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ShapeCuboid { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ShapeCuboid" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerCuboid</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapeLine">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ShapeLine { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ShapeLine" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerLine</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapePoint">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ShapePoint { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ShapePoint" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerPoint</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapeRectangle">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ShapeRectangle { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ShapeRectangle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerRectangle</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapeSphere">
      <MemberSignature Language="C#" Value="public static MonoMac.Foundation.NSString ShapeSphere { get; }" />
      <MemberSignature Language="ILAsm" Value=".property class MonoMac.Foundation.NSString ShapeSphere" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.Foundation.NSString</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Represents the value associated with the constant kCAEmitterLayerSphere</summary>
        <value>
        </value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Size">
      <MemberSignature Language="C#" Value="public virtual System.Drawing.SizeF Size { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype System.Drawing.SizeF Size" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("emitterSize")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setEmitterSize:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Drawing.SizeF</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Spin">
      <MemberSignature Language="C#" Value="public virtual float Spin { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 Spin" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("spin")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setSpin:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Velocity">
      <MemberSignature Language="C#" Value="public virtual float Velocity { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 Velocity" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("velocity")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setVelocity:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ZPosition">
      <MemberSignature Language="C#" Value="public virtual float ZPosition { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float32 ZPosition" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>get: MonoMac.Foundation.Export("emitterZPosition")</AttributeName>
        </Attribute>
        <Attribute>
          <AttributeName>set: MonoMac.Foundation.Export("setEmitterZPosition:")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
