<Type Name="AudioTypeEffect" FullName="MonoMac.AudioUnit.AudioTypeEffect">
  <TypeSignature Language="C#" Value="public enum AudioTypeEffect" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed AudioTypeEffect extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>MonoMac</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="AUFilter">
      <MemberSignature Language="C#" Value="AUFilter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect AUFilter = int32(1718185076)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="BandPassFilter">
      <MemberSignature Language="C#" Value="BandPassFilter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect BandPassFilter = int32(1651532147)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="DCFilter">
      <MemberSignature Language="C#" Value="DCFilter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect DCFilter = int32(1684235884)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Delay">
      <MemberSignature Language="C#" Value="Delay" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect Delay = int32(1684368505)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Distortion">
      <MemberSignature Language="C#" Value="Distortion" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect Distortion = int32(1684632436)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="DynamicsProcessor">
      <MemberSignature Language="C#" Value="DynamicsProcessor" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect DynamicsProcessor = int32(1684237680)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="GraphicEQ">
      <MemberSignature Language="C#" Value="GraphicEQ" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect GraphicEQ = int32(1735550321)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HighPassFilter">
      <MemberSignature Language="C#" Value="HighPassFilter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect HighPassFilter = int32(1752195443)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="HighShelfFilter">
      <MemberSignature Language="C#" Value="HighShelfFilter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect HighShelfFilter = int32(1752393830)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="LowPassFilter">
      <MemberSignature Language="C#" Value="LowPassFilter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect LowPassFilter = int32(1819304307)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="LowShelfFilter">
      <MemberSignature Language="C#" Value="LowShelfFilter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect LowShelfFilter = int32(1819502694)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="MatrixReverb">
      <MemberSignature Language="C#" Value="MatrixReverb" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect MatrixReverb = int32(1836213622)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="MultiBandCompressor">
      <MemberSignature Language="C#" Value="MultiBandCompressor" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect MultiBandCompressor = int32(1835232624)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="NetSend">
      <MemberSignature Language="C#" Value="NetSend" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect NetSend = int32(1853058660)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="ParametricEQ">
      <MemberSignature Language="C#" Value="ParametricEQ" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect ParametricEQ = int32(1886217585)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PeakLimiter">
      <MemberSignature Language="C#" Value="PeakLimiter" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect PeakLimiter = int32(1819112562)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Pitch">
      <MemberSignature Language="C#" Value="Pitch" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect Pitch = int32(1885959267)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="RogerBeep">
      <MemberSignature Language="C#" Value="RogerBeep" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect RogerBeep = int32(1919903602)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="SampleDelay">
      <MemberSignature Language="C#" Value="SampleDelay" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype MonoMac.AudioUnit.AudioTypeEffect SampleDelay = int32(1935961209)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>MonoMac.AudioUnit.AudioTypeEffect</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
</Type>
