/*

ShipEntityAI.h

Additional methods relating to behaviour/artificial intelligence.


Oolite
Copyright (C) 2004-2011 Giles C Williams and contributors

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.

*/

#import "ShipEntity.h"

@class AI, Universe, OOPlanetEntity;

@interface ShipEntity (AI)

//	AI methods also used in other code.

- (void) setAITo:(NSString *)aiString;
- (void) switchAITo:(NSString *)aiString;

- (void) scanForHostiles;
- (void) performTumble;
- (void) performStop;
- (BOOL) performHyperSpaceToSpecificSystem:(OOSystemID)systemID;
- (void) scanForNearestIncomingMissile;

@end
