/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
 * Developed and maintained by the Pcsx2 Development Team.
 *
 * Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz]
 *
 * SPU2-X is free software: you can redistribute it and/or modify it under the terms
 * of the GNU Lesser General Public License as published by the Free Software Found-
 * ation, either version 3 of the License, or (at your option) any later version.
 *
 * SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 * PURPOSE.  See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with SPU2-X.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "Global.h"

#define PCORE(c,p) \
	U16P(Cores[c].p)

#define PVCP(c,v,p) \
	PCORE(c,Voices[v].p)

#define PVC(c,v) \
	PVCP(c,v,Volume.Left.Reg_VOL), \
	PVCP(c,v,Volume.Right.Reg_VOL), \
	PVCP(c,v,Pitch), \
	PVCP(c,v,ADSR.regADSR1), \
	PVCP(c,v,ADSR.regADSR2), \
	PVCP(c,v,ADSR.Value)+1, \
	PVCP(c,v,Volume.Left.Value)+1, \
	PVCP(c,v,Volume.Right.Value)+1

#define PVCA(c,v) \
	PVCP(c,v,StartA)+1, \
	PVCP(c,v,StartA), \
	PVCP(c,v,LoopStartA)+1, \
	PVCP(c,v,LoopStartA), \
	PVCP(c,v,NextA)+1, \
	PVCP(c,v,NextA)

#define PRAW(a) \
	((u16*)NULL)

#define PREVB_REG(c,n) \
	PCORE(c,Revb.n)+1, \
	PCORE(c,Revb.n)

u16* regtable[0x401];

u16 const* const regtable_original[0x401] =
{
	// Voice Params: 8 params, 24 voices = 0x180 bytes
	PVC(0, 0),PVC(0, 1),PVC(0, 2),PVC(0, 3),PVC(0, 4),PVC(0, 5),
	PVC(0, 6),PVC(0, 7),PVC(0, 8),PVC(0, 9),PVC(0,10),PVC(0,11),
	PVC(0,12),PVC(0,13),PVC(0,14),PVC(0,15),PVC(0,16),PVC(0,17),
	PVC(0,18),PVC(0,19),PVC(0,20),PVC(0,21),PVC(0,22),PVC(0,23),

	PCORE(0,Regs.PMON),
	PCORE(0,Regs.PMON)+1,
	PCORE(0,Regs.NON),
	PCORE(0,Regs.NON)+1,
	PCORE(0,Regs.VMIXL),
	PCORE(0,Regs.VMIXL)+1,
	PCORE(0,Regs.VMIXEL),
	PCORE(0,Regs.VMIXEL)+1,
	PCORE(0,Regs.VMIXR),
	PCORE(0,Regs.VMIXR)+1,
	PCORE(0,Regs.VMIXER),
	PCORE(0,Regs.VMIXER)+1,

	PCORE(0,Regs.MMIX),
	PCORE(0,Regs.ATTR),

	PCORE(0,IRQA)+1,
	PCORE(0,IRQA),

	NULL, NULL,
	NULL, NULL,

	PCORE(0,TSA)+1,
	PCORE(0,TSA),

	PRAW(REG__1AC), PRAW(REG__1AE),

	PCORE(0,AutoDMACtrl),

	PRAW(0x1b2), PRAW(0x1b4), PRAW(0x1b6), PRAW(0x1b8), PRAW(0x1ba), PRAW(0x1bc), PRAW(0x1be), // unknown

	// Voice Addresses
	PVCA(0, 0),PVCA(0, 1),PVCA(0, 2),PVCA(0, 3),PVCA(0, 4),PVCA(0, 5),
	PVCA(0, 6),PVCA(0, 7),PVCA(0, 8),PVCA(0, 9),PVCA(0,10),PVCA(0,11),
	PVCA(0,12),PVCA(0,13),PVCA(0,14),PVCA(0,15),PVCA(0,16),PVCA(0,17),
	PVCA(0,18),PVCA(0,19),PVCA(0,20),PVCA(0,21),PVCA(0,22),PVCA(0,23),

	PCORE(0,ExtEffectsStartA)+1,
	PCORE(0,ExtEffectsStartA),

	PREVB_REG(0,FB_SRC_A),
	PREVB_REG(0,FB_SRC_B),
	PREVB_REG(0,IIR_DEST_A0),
	PREVB_REG(0,IIR_DEST_A1),
	PREVB_REG(0,ACC_SRC_A0),
	PREVB_REG(0,ACC_SRC_A1),
	PREVB_REG(0,ACC_SRC_B0),
	PREVB_REG(0,ACC_SRC_B1),
	PREVB_REG(0,IIR_SRC_A0),
	PREVB_REG(0,IIR_SRC_A1),
	PREVB_REG(0,IIR_DEST_B0),
	PREVB_REG(0,IIR_DEST_B1),
	PREVB_REG(0,ACC_SRC_C0),
	PREVB_REG(0,ACC_SRC_C1),
	PREVB_REG(0,ACC_SRC_D0),
	PREVB_REG(0,ACC_SRC_D1),
	PREVB_REG(0,IIR_SRC_B0),
	PREVB_REG(0,IIR_SRC_B1),
	PREVB_REG(0,MIX_DEST_A0),
	PREVB_REG(0,MIX_DEST_A1),
	PREVB_REG(0,MIX_DEST_B0),
	PREVB_REG(0,MIX_DEST_B1),

	PCORE(0,ExtEffectsEndA)+1,
	PCORE(0,ExtEffectsEndA),

	PCORE(0,Regs.ENDX),
	PCORE(0,Regs.ENDX)+1,
	PCORE(0,Regs.STATX),

	//0x346 here
	PRAW(0x346),
	PRAW(0x348),PRAW(0x34A),PRAW(0x34C),PRAW(0x34E),
	PRAW(0x350),PRAW(0x352),PRAW(0x354),PRAW(0x356),
	PRAW(0x358),PRAW(0x35A),PRAW(0x35C),PRAW(0x35E),
	PRAW(0x360),PRAW(0x362),PRAW(0x364),PRAW(0x366),
	PRAW(0x368),PRAW(0x36A),PRAW(0x36C),PRAW(0x36E),
	PRAW(0x370),PRAW(0x372),PRAW(0x374),PRAW(0x376),
	PRAW(0x378),PRAW(0x37A),PRAW(0x37C),PRAW(0x37E),
	PRAW(0x380),PRAW(0x382),PRAW(0x384),PRAW(0x386),
	PRAW(0x388),PRAW(0x38A),PRAW(0x38C),PRAW(0x38E),
	PRAW(0x390),PRAW(0x392),PRAW(0x394),PRAW(0x396),
	PRAW(0x398),PRAW(0x39A),PRAW(0x39C),PRAW(0x39E),
	PRAW(0x3A0),PRAW(0x3A2),PRAW(0x3A4),PRAW(0x3A6),
	PRAW(0x3A8),PRAW(0x3AA),PRAW(0x3AC),PRAW(0x3AE),
	PRAW(0x3B0),PRAW(0x3B2),PRAW(0x3B4),PRAW(0x3B6),
	PRAW(0x3B8),PRAW(0x3BA),PRAW(0x3BC),PRAW(0x3BE),
	PRAW(0x3C0),PRAW(0x3C2),PRAW(0x3C4),PRAW(0x3C6),
	PRAW(0x3C8),PRAW(0x3CA),PRAW(0x3CC),PRAW(0x3CE),
	PRAW(0x3D0),PRAW(0x3D2),PRAW(0x3D4),PRAW(0x3D6),
	PRAW(0x3D8),PRAW(0x3DA),PRAW(0x3DC),PRAW(0x3DE),
	PRAW(0x3E0),PRAW(0x3E2),PRAW(0x3E4),PRAW(0x3E6),
	PRAW(0x3E8),PRAW(0x3EA),PRAW(0x3EC),PRAW(0x3EE),
	PRAW(0x3F0),PRAW(0x3F2),PRAW(0x3F4),PRAW(0x3F6),
	PRAW(0x3F8),PRAW(0x3FA),PRAW(0x3FC),PRAW(0x3FE),

	//AND... we reached 0x400!
	// Voice Params: 8 params, 24 voices = 0x180 bytes
	PVC(1, 0),PVC(1, 1),PVC(1, 2),PVC(1, 3),PVC(1, 4),PVC(1, 5),
	PVC(1, 6),PVC(1, 7),PVC(1, 8),PVC(1, 9),PVC(1,10),PVC(1,11),
	PVC(1,12),PVC(1,13),PVC(1,14),PVC(1,15),PVC(1,16),PVC(1,17),
	PVC(1,18),PVC(1,19),PVC(1,20),PVC(1,21),PVC(1,22),PVC(1,23),

	PCORE(1,Regs.PMON),
	PCORE(1,Regs.PMON)+1,
	PCORE(1,Regs.NON),
	PCORE(1,Regs.NON)+1,
	PCORE(1,Regs.VMIXL),
	PCORE(1,Regs.VMIXL)+1,
	PCORE(1,Regs.VMIXEL),
	PCORE(1,Regs.VMIXEL)+1,
	PCORE(1,Regs.VMIXR),
	PCORE(1,Regs.VMIXR)+1,
	PCORE(1,Regs.VMIXER),
	PCORE(1,Regs.VMIXER)+1,
	PCORE(1,Regs.MMIX),

	PCORE(1,Regs.ATTR),

	PCORE(1,IRQA)+1,
	PCORE(1,IRQA),

	NULL, NULL,
	NULL, NULL,

	PCORE(1,TSA)+1,
	PCORE(1,TSA),

	PRAW(0x5ac), PRAW(0x5ae),

	PCORE(1,AutoDMACtrl),

	PRAW(0x5b2), PRAW(0x5b4), PRAW(0x5b6), PRAW(0x5b8), PRAW(0x5ba), PRAW(0x5bc), PRAW(0x5be), // unknown

	// Voice Addresses
	PVCA(1, 0),PVCA(1, 1),PVCA(1, 2),PVCA(1, 3),PVCA(1, 4),PVCA(1, 5),
	PVCA(1, 6),PVCA(1, 7),PVCA(1, 8),PVCA(1, 9),PVCA(1,10),PVCA(1,11),
	PVCA(1,12),PVCA(1,13),PVCA(1,14),PVCA(1,15),PVCA(1,16),PVCA(1,17),
	PVCA(1,18),PVCA(1,19),PVCA(1,20),PVCA(1,21),PVCA(1,22),PVCA(1,23),

	PCORE(1,ExtEffectsStartA)+1,
	PCORE(1,ExtEffectsStartA),

	PREVB_REG(1,FB_SRC_A),
	PREVB_REG(1,FB_SRC_B),
	PREVB_REG(1,IIR_DEST_A0),
	PREVB_REG(1,IIR_DEST_A1),
	PREVB_REG(1,ACC_SRC_A0),
	PREVB_REG(1,ACC_SRC_A1),
	PREVB_REG(1,ACC_SRC_B0),
	PREVB_REG(1,ACC_SRC_B1),
	PREVB_REG(1,IIR_SRC_A0),
	PREVB_REG(1,IIR_SRC_A1),
	PREVB_REG(1,IIR_DEST_B0),
	PREVB_REG(1,IIR_DEST_B1),
	PREVB_REG(1,ACC_SRC_C0),
	PREVB_REG(1,ACC_SRC_C1),
	PREVB_REG(1,ACC_SRC_D0),
	PREVB_REG(1,ACC_SRC_D1),
	PREVB_REG(1,IIR_SRC_B0),
	PREVB_REG(1,IIR_SRC_B1),
	PREVB_REG(1,MIX_DEST_A0),
	PREVB_REG(1,MIX_DEST_A1),
	PREVB_REG(1,MIX_DEST_B0),
	PREVB_REG(1,MIX_DEST_B1),

	PCORE(1,ExtEffectsEndA)+1,
	PCORE(1,ExtEffectsEndA),

	PCORE(1,Regs.ENDX),
	PCORE(1,Regs.ENDX)+1,
	PCORE(1,Regs.STATX),

	PRAW(0x746),
	PRAW(0x748),PRAW(0x74A),PRAW(0x74C),PRAW(0x74E),
	PRAW(0x750),PRAW(0x752),PRAW(0x754),PRAW(0x756),
	PRAW(0x758),PRAW(0x75A),PRAW(0x75C),PRAW(0x75E),

	//0x760: weird area
	PCORE(0,MasterVol.Left.Reg_VOL),
	PCORE(0,MasterVol.Right.Reg_VOL),
	PCORE(0,FxVol.Left)+1,
	PCORE(0,FxVol.Right)+1,
	PCORE(0,ExtVol.Left)+1,
	PCORE(0,ExtVol.Right)+1,
	PCORE(0,InpVol.Left)+1,
	PCORE(0,InpVol.Right)+1,
	PCORE(0,MasterVol.Left.Value)+1,
	PCORE(0,MasterVol.Right.Value)+1,
	PCORE(0,Revb.IIR_ALPHA),
	PCORE(0,Revb.ACC_COEF_A),
	PCORE(0,Revb.ACC_COEF_B),
	PCORE(0,Revb.ACC_COEF_C),
	PCORE(0,Revb.ACC_COEF_D),
	PCORE(0,Revb.IIR_COEF),
	PCORE(0,Revb.FB_ALPHA),
	PCORE(0,Revb.FB_X),
	PCORE(0,Revb.IN_COEF_L),
	PCORE(0,Revb.IN_COEF_R),

	PCORE(1,MasterVol.Left.Reg_VOL),
	PCORE(1,MasterVol.Right.Reg_VOL),
	PCORE(1,FxVol.Left)+1,
	PCORE(1,FxVol.Right)+1,
	PCORE(1,ExtVol.Left)+1,
	PCORE(1,ExtVol.Right)+1,
	PCORE(1,InpVol.Left)+1,
	PCORE(1,InpVol.Right)+1,
	PCORE(1,MasterVol.Left.Value)+1,
	PCORE(1,MasterVol.Right.Value)+1,
	PCORE(1,Revb.IIR_ALPHA),
	PCORE(1,Revb.ACC_COEF_A),
	PCORE(1,Revb.ACC_COEF_B),
	PCORE(1,Revb.ACC_COEF_C),
	PCORE(1,Revb.ACC_COEF_D),
	PCORE(1,Revb.IIR_COEF),
	PCORE(1,Revb.FB_ALPHA),
	PCORE(1,Revb.FB_X),
	PCORE(1,Revb.IN_COEF_L),
	PCORE(1,Revb.IN_COEF_R),

	PRAW(0x7B0),PRAW(0x7B2),PRAW(0x7B4),PRAW(0x7B6),
	PRAW(0x7B8),PRAW(0x7BA),PRAW(0x7BC),PRAW(0x7BE),

	// SPDIF interface
	U16P(Spdif.Out),
	U16P(Spdif.Info),
	U16P(Spdif.Unknown1),
	U16P(Spdif.Mode),
	U16P(Spdif.Media),
	U16P(Spdif.Unknown2),
	U16P(Spdif.Protection),

	PRAW(0x7CE),
	PRAW(0x7D0),PRAW(0x7D2),PRAW(0x7D4),PRAW(0x7D6),
	PRAW(0x7D8),PRAW(0x7DA),PRAW(0x7DC),PRAW(0x7DE),
	PRAW(0x7E0),PRAW(0x7E2),PRAW(0x7E4),PRAW(0x7E6),
	PRAW(0x7E8),PRAW(0x7EA),PRAW(0x7EC),PRAW(0x7EE),
	PRAW(0x7F0),PRAW(0x7F2),PRAW(0x7F4),PRAW(0x7F6),
	PRAW(0x7F8),PRAW(0x7FA),PRAW(0x7FC),PRAW(0x7FE),

	NULL
};
