/* ResidualVM - A 3D game interpreter
 *
 * ResidualVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the AUTHORS
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef CONSOLE_H_
#define CONSOLE_H_

#include "common/debug.h"

#include "gui/debugger.h"

#include "engines/myst3/myst3.h"

namespace Myst3 {

class Myst3Engine;
struct Opcode;

class Console : public GUI::Debugger {
public:
	Console(Myst3Engine *vm);
	virtual ~Console();

private:
	Myst3Engine *_vm;

	void describeScript(const Common::Array<Opcode> &script);
	bool dumpFaceMask(uint16 index, int face, DirectorySubEntry::ResourceType type);

	bool Cmd_Infos(int argc, const char **argv);
	bool Cmd_LookAt(int argc, const char **argv);
	bool Cmd_InitScript(int argc, const char **argv);
	bool Cmd_Var(int argc, const char **argv);
	bool Cmd_ListNodes(int argc, const char **argv);
	bool Cmd_Run(int argc, const char **argv);
	bool Cmd_RunOp(int argc, const char **argv);
	bool Cmd_Go(int argc, const char **argv);
	bool Cmd_Extract(int argc, const char **argv);
	bool Cmd_DumpArchive(int argc, const char **argv);
	bool Cmd_DumpMasks(int argc, const char **argv);
	bool Cmd_FillInventory(int argc, const char **argv);
};

} // End of namespace Myst3

#endif // CONSOLE_H_
