/*
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 */

package java.util.concurrent;

import java.util.AbstractQueue;
import java.util.Collection;
import java.util.Iterator;
import java.util.NoSuchElementException;
import java.util.Spliterator;
import java.util.Spliterators;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Consumer;

// BEGIN android-note
// removed link to collections framework docs
// END android-note

/**
 * An optionally-bounded {@linkplain BlockingDeque blocking deque} based on
 * linked nodes.
 *
 * <p>The optional capacity bound constructor argument serves as a
 * way to prevent excessive expansion. The capacity, if unspecified,
 * is equal to {@link Integer#MAX_VALUE}.  Linked nodes are
 * dynamically created upon each insertion unless this would bring the
 * deque above capacity.
 *
 * <p>Most operations run in constant time (ignoring time spent
 * blocking).  Exceptions include {@link #remove(Object) remove},
 * {@link #removeFirstOccurrence removeFirstOccurrence}, {@link
 * #removeLastOccurrence removeLastOccurrence}, {@link #contains
 * contains}, {@link #iterator iterator.remove()}, and the bulk
 * operations, all of which run in linear time.
 *
 * <p>This class and its iterator implement all of the
 * <em>optional</em> methods of the {@link Collection} and {@link
 * Iterator} interfaces.
 *
 * @since 1.6
 * @author  Doug Lea
 * @param <E> the type of elements held in this deque
 */
public class LinkedBlockingDeque<E>
    extends AbstractQueue<E>
    implements BlockingDeque<E>, java.io.Serializable {

    /*
     * Implemented as a simple doubly-linked list protected by a
     * single lock and using conditions to manage blocking.
     *
     * To implement weakly consistent iterators, it appears we need to
     * keep all Nodes GC-reachable from a predecessor dequeued Node.
     * That would cause two problems:
     * - allow a rogue Iterator to cause unbounded memory retention
     * - cause cross-generational linking of old Nodes to new Nodes if
     *   a Node was tenured while live, which generational GCs have a
     *   hard time dealing with, causing repeated major collections.
     * However, only non-deleted Nodes need to be reachable from
     * dequeued Nodes, and reachability does not necessarily have to
     * be of the kind understood by the GC.  We use the trick of
     * linking a Node that has just been dequeued to itself.  Such a
     * self-link implicitly means to jump to "first" (for next links)
     * or "last" (for prev links).
     */

    /*
     * We have "diamond" multiple interface/abstract class inheritance
     * here, and that introduces ambiguities. Often we want the
     * BlockingDeque javadoc combined with the AbstractQueue
     * implementation, so a lot of method specs are duplicated here.
     */

    private static final long serialVersionUID = -387911632671998426L;

    /** Doubly-linked list node class */
    static final class Node<E> {
        /**
         * The item, or null if this node has been removed.
         */
        E item;

        /**
         * One of:
         * - the real predecessor Node
         * - this Node, meaning the predecessor is tail
         * - null, meaning there is no predecessor
         */
        Node<E> prev;

        /**
         * One of:
         * - the real successor Node
         * - this Node, meaning the successor is head
         * - null, meaning there is no successor
         */
        Node<E> next;

        Node(E x) {
            item = x;
        }
    }

    /**
     * Pointer to first node.
     * Invariant: (first == null && last == null) ||
     *            (first.prev == null && first.item != null)
     */
    transient Node<E> first;

    /**
     * Pointer to last node.
     * Invariant: (first == null && last == null) ||
     *            (last.next == null && last.item != null)
     */
    transient Node<E> last;

    /** Number of items in the deque */
    private transient int count;

    /** Maximum number of items in the deque */
    private final int capacity;

    /** Main lock guarding all access */
    final ReentrantLock lock = new ReentrantLock();

    /** Condition for waiting takes */
    private final Condition notEmpty = lock.newCondition();

    /** Condition for waiting puts */
    private final Condition notFull = lock.newCondition();

    /**
     * Creates a {@code LinkedBlockingDeque} with a capacity of
     * {@link Integer#MAX_VALUE}.
     */
    public LinkedBlockingDeque() {
        this(Integer.MAX_VALUE);
    }

    /**
     * Creates a {@code LinkedBlockingDeque} with the given (fixed) capacity.
     *
     * @param capacity the capacity of this deque
     * @throws IllegalArgumentException if {@code capacity} is less than 1
     */
    public LinkedBlockingDeque(int capacity) {
        if (capacity <= 0) throw new IllegalArgumentException();
        this.capacity = capacity;
    }

    /**
     * Creates a {@code LinkedBlockingDeque} with a capacity of
     * {@link Integer#MAX_VALUE}, initially containing the elements of
     * the given collection, added in traversal order of the
     * collection's iterator.
     *
     * @param c the collection of elements to initially contain
     * @throws NullPointerException if the specified collection or any
     *         of its elements are null
     */
    public LinkedBlockingDeque(Collection<? extends E> c) {
        this(Integer.MAX_VALUE);
        final ReentrantLock lock = this.lock;
        lock.lock(); // Never contended, but necessary for visibility
        try {
            for (E e : c) {
                if (e == null)
                    throw new NullPointerException();
                if (!linkLast(new Node<E>(e)))
                    throw new IllegalStateException("Deque full");
            }
        } finally {
            lock.unlock();
        }
    }


    // Basic linking and unlinking operations, called only while holding lock

    /**
     * Links node as first element, or returns false if full.
     */
    private boolean linkFirst(Node<E> node) {
        // assert lock.isHeldByCurrentThread();
        if (count >= capacity)
            return false;
        Node<E> f = first;
        node.next = f;
        first = node;
        if (last == null)
            last = node;
        else
            f.prev = node;
        ++count;
        notEmpty.signal();
        return true;
    }

    /**
     * Links node as last element, or returns false if full.
     */
    private boolean linkLast(Node<E> node) {
        // assert lock.isHeldByCurrentThread();
        if (count >= capacity)
            return false;
        Node<E> l = last;
        node.prev = l;
        last = node;
        if (first == null)
            first = node;
        else
            l.next = node;
        ++count;
        notEmpty.signal();
        return true;
    }

    /**
     * Removes and returns first element, or null if empty.
     */
    private E unlinkFirst() {
        // assert lock.isHeldByCurrentThread();
        Node<E> f = first;
        if (f == null)
            return null;
        Node<E> n = f.next;
        E item = f.item;
        f.item = null;
        f.next = f; // help GC
        first = n;
        if (n == null)
            last = null;
        else
            n.prev = null;
        --count;
        notFull.signal();
        return item;
    }

    /**
     * Removes and returns last element, or null if empty.
     */
    private E unlinkLast() {
        // assert lock.isHeldByCurrentThread();
        Node<E> l = last;
        if (l == null)
            return null;
        Node<E> p = l.prev;
        E item = l.item;
        l.item = null;
        l.prev = l; // help GC
        last = p;
        if (p == null)
            first = null;
        else
            p.next = null;
        --count;
        notFull.signal();
        return item;
    }

    /**
     * Unlinks x.
     */
    void unlink(Node<E> x) {
        // assert lock.isHeldByCurrentThread();
        Node<E> p = x.prev;
        Node<E> n = x.next;
        if (p == null) {
            unlinkFirst();
        } else if (n == null) {
            unlinkLast();
        } else {
            p.next = n;
            n.prev = p;
            x.item = null;
            // Don't mess with x's links.  They may still be in use by
            // an iterator.
            --count;
            notFull.signal();
        }
    }

    // BlockingDeque methods

    /**
     * @throws IllegalStateException if this deque is full
     * @throws NullPointerException {@inheritDoc}
     */
    public void addFirst(E e) {
        if (!offerFirst(e))
            throw new IllegalStateException("Deque full");
    }

    /**
     * @throws IllegalStateException if this deque is full
     * @throws NullPointerException  {@inheritDoc}
     */
    public void addLast(E e) {
        if (!offerLast(e))
            throw new IllegalStateException("Deque full");
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     */
    public boolean offerFirst(E e) {
        if (e == null) throw new NullPointerException();
        Node<E> node = new Node<E>(e);
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return linkFirst(node);
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     */
    public boolean offerLast(E e) {
        if (e == null) throw new NullPointerException();
        Node<E> node = new Node<E>(e);
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return linkLast(node);
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     * @throws InterruptedException {@inheritDoc}
     */
    public void putFirst(E e) throws InterruptedException {
        if (e == null) throw new NullPointerException();
        Node<E> node = new Node<E>(e);
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            while (!linkFirst(node))
                notFull.await();
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     * @throws InterruptedException {@inheritDoc}
     */
    public void putLast(E e) throws InterruptedException {
        if (e == null) throw new NullPointerException();
        Node<E> node = new Node<E>(e);
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            while (!linkLast(node))
                notFull.await();
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     * @throws InterruptedException {@inheritDoc}
     */
    public boolean offerFirst(E e, long timeout, TimeUnit unit)
        throws InterruptedException {
        if (e == null) throw new NullPointerException();
        Node<E> node = new Node<E>(e);
        long nanos = unit.toNanos(timeout);
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            while (!linkFirst(node)) {
                if (nanos <= 0L)
                    return false;
                nanos = notFull.awaitNanos(nanos);
            }
            return true;
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     * @throws InterruptedException {@inheritDoc}
     */
    public boolean offerLast(E e, long timeout, TimeUnit unit)
        throws InterruptedException {
        if (e == null) throw new NullPointerException();
        Node<E> node = new Node<E>(e);
        long nanos = unit.toNanos(timeout);
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            while (!linkLast(node)) {
                if (nanos <= 0L)
                    return false;
                nanos = notFull.awaitNanos(nanos);
            }
            return true;
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws NoSuchElementException {@inheritDoc}
     */
    public E removeFirst() {
        E x = pollFirst();
        if (x == null) throw new NoSuchElementException();
        return x;
    }

    /**
     * @throws NoSuchElementException {@inheritDoc}
     */
    public E removeLast() {
        E x = pollLast();
        if (x == null) throw new NoSuchElementException();
        return x;
    }

    public E pollFirst() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return unlinkFirst();
        } finally {
            lock.unlock();
        }
    }

    public E pollLast() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return unlinkLast();
        } finally {
            lock.unlock();
        }
    }

    public E takeFirst() throws InterruptedException {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            E x;
            while ( (x = unlinkFirst()) == null)
                notEmpty.await();
            return x;
        } finally {
            lock.unlock();
        }
    }

    public E takeLast() throws InterruptedException {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            E x;
            while ( (x = unlinkLast()) == null)
                notEmpty.await();
            return x;
        } finally {
            lock.unlock();
        }
    }

    public E pollFirst(long timeout, TimeUnit unit)
        throws InterruptedException {
        long nanos = unit.toNanos(timeout);
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            E x;
            while ( (x = unlinkFirst()) == null) {
                if (nanos <= 0L)
                    return null;
                nanos = notEmpty.awaitNanos(nanos);
            }
            return x;
        } finally {
            lock.unlock();
        }
    }

    public E pollLast(long timeout, TimeUnit unit)
        throws InterruptedException {
        long nanos = unit.toNanos(timeout);
        final ReentrantLock lock = this.lock;
        lock.lockInterruptibly();
        try {
            E x;
            while ( (x = unlinkLast()) == null) {
                if (nanos <= 0L)
                    return null;
                nanos = notEmpty.awaitNanos(nanos);
            }
            return x;
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws NoSuchElementException {@inheritDoc}
     */
    public E getFirst() {
        E x = peekFirst();
        if (x == null) throw new NoSuchElementException();
        return x;
    }

    /**
     * @throws NoSuchElementException {@inheritDoc}
     */
    public E getLast() {
        E x = peekLast();
        if (x == null) throw new NoSuchElementException();
        return x;
    }

    public E peekFirst() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return (first == null) ? null : first.item;
        } finally {
            lock.unlock();
        }
    }

    public E peekLast() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return (last == null) ? null : last.item;
        } finally {
            lock.unlock();
        }
    }

    public boolean removeFirstOccurrence(Object o) {
        if (o == null) return false;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            for (Node<E> p = first; p != null; p = p.next) {
                if (o.equals(p.item)) {
                    unlink(p);
                    return true;
                }
            }
            return false;
        } finally {
            lock.unlock();
        }
    }

    public boolean removeLastOccurrence(Object o) {
        if (o == null) return false;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            for (Node<E> p = last; p != null; p = p.prev) {
                if (o.equals(p.item)) {
                    unlink(p);
                    return true;
                }
            }
            return false;
        } finally {
            lock.unlock();
        }
    }

    // BlockingQueue methods

    /**
     * Inserts the specified element at the end of this deque unless it would
     * violate capacity restrictions.  When using a capacity-restricted deque,
     * it is generally preferable to use method {@link #offer(Object) offer}.
     *
     * <p>This method is equivalent to {@link #addLast}.
     *
     * @throws IllegalStateException if this deque is full
     * @throws NullPointerException if the specified element is null
     */
    public boolean add(E e) {
        addLast(e);
        return true;
    }

    /**
     * @throws NullPointerException if the specified element is null
     */
    public boolean offer(E e) {
        return offerLast(e);
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     * @throws InterruptedException {@inheritDoc}
     */
    public void put(E e) throws InterruptedException {
        putLast(e);
    }

    /**
     * @throws NullPointerException {@inheritDoc}
     * @throws InterruptedException {@inheritDoc}
     */
    public boolean offer(E e, long timeout, TimeUnit unit)
        throws InterruptedException {
        return offerLast(e, timeout, unit);
    }

    /**
     * Retrieves and removes the head of the queue represented by this deque.
     * This method differs from {@link #poll poll} only in that it throws an
     * exception if this deque is empty.
     *
     * <p>This method is equivalent to {@link #removeFirst() removeFirst}.
     *
     * @return the head of the queue represented by this deque
     * @throws NoSuchElementException if this deque is empty
     */
    public E remove() {
        return removeFirst();
    }

    public E poll() {
        return pollFirst();
    }

    public E take() throws InterruptedException {
        return takeFirst();
    }

    public E poll(long timeout, TimeUnit unit) throws InterruptedException {
        return pollFirst(timeout, unit);
    }

    /**
     * Retrieves, but does not remove, the head of the queue represented by
     * this deque.  This method differs from {@link #peek peek} only in that
     * it throws an exception if this deque is empty.
     *
     * <p>This method is equivalent to {@link #getFirst() getFirst}.
     *
     * @return the head of the queue represented by this deque
     * @throws NoSuchElementException if this deque is empty
     */
    public E element() {
        return getFirst();
    }

    public E peek() {
        return peekFirst();
    }

    /**
     * Returns the number of additional elements that this deque can ideally
     * (in the absence of memory or resource constraints) accept without
     * blocking. This is always equal to the initial capacity of this deque
     * less the current {@code size} of this deque.
     *
     * <p>Note that you <em>cannot</em> always tell if an attempt to insert
     * an element will succeed by inspecting {@code remainingCapacity}
     * because it may be the case that another thread is about to
     * insert or remove an element.
     */
    public int remainingCapacity() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return capacity - count;
        } finally {
            lock.unlock();
        }
    }

    /**
     * @throws UnsupportedOperationException {@inheritDoc}
     * @throws ClassCastException            {@inheritDoc}
     * @throws NullPointerException          {@inheritDoc}
     * @throws IllegalArgumentException      {@inheritDoc}
     */
    public int drainTo(Collection<? super E> c) {
        return drainTo(c, Integer.MAX_VALUE);
    }

    /**
     * @throws UnsupportedOperationException {@inheritDoc}
     * @throws ClassCastException            {@inheritDoc}
     * @throws NullPointerException          {@inheritDoc}
     * @throws IllegalArgumentException      {@inheritDoc}
     */
    public int drainTo(Collection<? super E> c, int maxElements) {
        if (c == null)
            throw new NullPointerException();
        if (c == this)
            throw new IllegalArgumentException();
        if (maxElements <= 0)
            return 0;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            int n = Math.min(maxElements, count);
            for (int i = 0; i < n; i++) {
                c.add(first.item);   // In this order, in case add() throws.
                unlinkFirst();
            }
            return n;
        } finally {
            lock.unlock();
        }
    }

    // Stack methods

    /**
     * @throws IllegalStateException if this deque is full
     * @throws NullPointerException {@inheritDoc}
     */
    public void push(E e) {
        addFirst(e);
    }

    /**
     * @throws NoSuchElementException {@inheritDoc}
     */
    public E pop() {
        return removeFirst();
    }

    // Collection methods

    /**
     * Removes the first occurrence of the specified element from this deque.
     * If the deque does not contain the element, it is unchanged.
     * More formally, removes the first element {@code e} such that
     * {@code o.equals(e)} (if such an element exists).
     * Returns {@code true} if this deque contained the specified element
     * (or equivalently, if this deque changed as a result of the call).
     *
     * <p>This method is equivalent to
     * {@link #removeFirstOccurrence(Object) removeFirstOccurrence}.
     *
     * @param o element to be removed from this deque, if present
     * @return {@code true} if this deque changed as a result of the call
     */
    public boolean remove(Object o) {
        return removeFirstOccurrence(o);
    }

    /**
     * Returns the number of elements in this deque.
     *
     * @return the number of elements in this deque
     */
    public int size() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return count;
        } finally {
            lock.unlock();
        }
    }

    /**
     * Returns {@code true} if this deque contains the specified element.
     * More formally, returns {@code true} if and only if this deque contains
     * at least one element {@code e} such that {@code o.equals(e)}.
     *
     * @param o object to be checked for containment in this deque
     * @return {@code true} if this deque contains the specified element
     */
    public boolean contains(Object o) {
        if (o == null) return false;
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            for (Node<E> p = first; p != null; p = p.next)
                if (o.equals(p.item))
                    return true;
            return false;
        } finally {
            lock.unlock();
        }
    }

    /*
     * TODO: Add support for more efficient bulk operations.
     *
     * We don't want to acquire the lock for every iteration, but we
     * also want other threads a chance to interact with the
     * collection, especially when count is close to capacity.
     */

//     /**
//      * Adds all of the elements in the specified collection to this
//      * queue.  Attempts to addAll of a queue to itself result in
//      * {@code IllegalArgumentException}. Further, the behavior of
//      * this operation is undefined if the specified collection is
//      * modified while the operation is in progress.
//      *
//      * @param c collection containing elements to be added to this queue
//      * @return {@code true} if this queue changed as a result of the call
//      * @throws ClassCastException            {@inheritDoc}
//      * @throws NullPointerException          {@inheritDoc}
//      * @throws IllegalArgumentException      {@inheritDoc}
//      * @throws IllegalStateException if this deque is full
//      * @see #add(Object)
//      */
//     public boolean addAll(Collection<? extends E> c) {
//         if (c == null)
//             throw new NullPointerException();
//         if (c == this)
//             throw new IllegalArgumentException();
//         final ReentrantLock lock = this.lock;
//         lock.lock();
//         try {
//             boolean modified = false;
//             for (E e : c)
//                 if (linkLast(e))
//                     modified = true;
//             return modified;
//         } finally {
//             lock.unlock();
//         }
//     }

    /**
     * Returns an array containing all of the elements in this deque, in
     * proper sequence (from first to last element).
     *
     * <p>The returned array will be "safe" in that no references to it are
     * maintained by this deque.  (In other words, this method must allocate
     * a new array).  The caller is thus free to modify the returned array.
     *
     * <p>This method acts as bridge between array-based and collection-based
     * APIs.
     *
     * @return an array containing all of the elements in this deque
     */
    @SuppressWarnings("unchecked")
    public Object[] toArray() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            Object[] a = new Object[count];
            int k = 0;
            for (Node<E> p = first; p != null; p = p.next)
                a[k++] = p.item;
            return a;
        } finally {
            lock.unlock();
        }
    }

    /**
     * Returns an array containing all of the elements in this deque, in
     * proper sequence; the runtime type of the returned array is that of
     * the specified array.  If the deque fits in the specified array, it
     * is returned therein.  Otherwise, a new array is allocated with the
     * runtime type of the specified array and the size of this deque.
     *
     * <p>If this deque fits in the specified array with room to spare
     * (i.e., the array has more elements than this deque), the element in
     * the array immediately following the end of the deque is set to
     * {@code null}.
     *
     * <p>Like the {@link #toArray()} method, this method acts as bridge between
     * array-based and collection-based APIs.  Further, this method allows
     * precise control over the runtime type of the output array, and may,
     * under certain circumstances, be used to save allocation costs.
     *
     * <p>Suppose {@code x} is a deque known to contain only strings.
     * The following code can be used to dump the deque into a newly
     * allocated array of {@code String}:
     *
     * <pre> {@code String[] y = x.toArray(new String[0]);}</pre>
     *
     * Note that {@code toArray(new Object[0])} is identical in function to
     * {@code toArray()}.
     *
     * @param a the array into which the elements of the deque are to
     *          be stored, if it is big enough; otherwise, a new array of the
     *          same runtime type is allocated for this purpose
     * @return an array containing all of the elements in this deque
     * @throws ArrayStoreException if the runtime type of the specified array
     *         is not a supertype of the runtime type of every element in
     *         this deque
     * @throws NullPointerException if the specified array is null
     */
    @SuppressWarnings("unchecked")
    public <T> T[] toArray(T[] a) {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            if (a.length < count)
                a = (T[])java.lang.reflect.Array.newInstance
                    (a.getClass().getComponentType(), count);

            int k = 0;
            for (Node<E> p = first; p != null; p = p.next)
                a[k++] = (T)p.item;
            if (a.length > k)
                a[k] = null;
            return a;
        } finally {
            lock.unlock();
        }
    }

    public String toString() {
        return Helpers.collectionToString(this);
    }

    /**
     * Atomically removes all of the elements from this deque.
     * The deque will be empty after this call returns.
     */
    public void clear() {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            for (Node<E> f = first; f != null; ) {
                f.item = null;
                Node<E> n = f.next;
                f.prev = null;
                f.next = null;
                f = n;
            }
            first = last = null;
            count = 0;
            notFull.signalAll();
        } finally {
            lock.unlock();
        }
    }

    /**
     * Returns an iterator over the elements in this deque in proper sequence.
     * The elements will be returned in order from first (head) to last (tail).
     *
     * <p>The returned iterator is
     * <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
     *
     * @return an iterator over the elements in this deque in proper sequence
     */
    public Iterator<E> iterator() {
        return new Itr();
    }

    /**
     * Returns an iterator over the elements in this deque in reverse
     * sequential order.  The elements will be returned in order from
     * last (tail) to first (head).
     *
     * <p>The returned iterator is
     * <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
     *
     * @return an iterator over the elements in this deque in reverse order
     */
    public Iterator<E> descendingIterator() {
        return new DescendingItr();
    }

    /**
     * Base class for LinkedBlockingDeque iterators.
     */
    private abstract class AbstractItr implements Iterator<E> {
        /**
         * The next node to return in next().
         */
        Node<E> next;

        /**
         * nextItem holds on to item fields because once we claim that
         * an element exists in hasNext(), we must return item read
         * under lock (in advance()) even if it was in the process of
         * being removed when hasNext() was called.
         */
        E nextItem;

        /**
         * Node returned by most recent call to next. Needed by remove.
         * Reset to null if this element is deleted by a call to remove.
         */
        private Node<E> lastRet;

        abstract Node<E> firstNode();
        abstract Node<E> nextNode(Node<E> n);

        AbstractItr() {
            // set to initial position
            final ReentrantLock lock = LinkedBlockingDeque.this.lock;
            lock.lock();
            try {
                next = firstNode();
                nextItem = (next == null) ? null : next.item;
            } finally {
                lock.unlock();
            }
        }

        /**
         * Returns the successor node of the given non-null, but
         * possibly previously deleted, node.
         */
        private Node<E> succ(Node<E> n) {
            // Chains of deleted nodes ending in null or self-links
            // are possible if multiple interior nodes are removed.
            for (;;) {
                Node<E> s = nextNode(n);
                if (s == null)
                    return null;
                else if (s.item != null)
                    return s;
                else if (s == n)
                    return firstNode();
                else
                    n = s;
            }
        }

        /**
         * Advances next.
         */
        void advance() {
            final ReentrantLock lock = LinkedBlockingDeque.this.lock;
            lock.lock();
            try {
                // assert next != null;
                next = succ(next);
                nextItem = (next == null) ? null : next.item;
            } finally {
                lock.unlock();
            }
        }

        public boolean hasNext() {
            return next != null;
        }

        public E next() {
            if (next == null)
                throw new NoSuchElementException();
            lastRet = next;
            E x = nextItem;
            advance();
            return x;
        }

        public void remove() {
            Node<E> n = lastRet;
            if (n == null)
                throw new IllegalStateException();
            lastRet = null;
            final ReentrantLock lock = LinkedBlockingDeque.this.lock;
            lock.lock();
            try {
                if (n.item != null)
                    unlink(n);
            } finally {
                lock.unlock();
            }
        }
    }

    /** Forward iterator */
    private class Itr extends AbstractItr {
        Node<E> firstNode() { return first; }
        Node<E> nextNode(Node<E> n) { return n.next; }
    }

    /** Descending iterator */
    private class DescendingItr extends AbstractItr {
        Node<E> firstNode() { return last; }
        Node<E> nextNode(Node<E> n) { return n.prev; }
    }

    /** A customized variant of Spliterators.IteratorSpliterator */
    static final class LBDSpliterator<E> implements Spliterator<E> {
        static final int MAX_BATCH = 1 << 25;  // max batch array size;
        final LinkedBlockingDeque<E> queue;
        Node<E> current;    // current node; null until initialized
        int batch;          // batch size for splits
        boolean exhausted;  // true when no more nodes
        long est;           // size estimate
        LBDSpliterator(LinkedBlockingDeque<E> queue) {
            this.queue = queue;
            this.est = queue.size();
        }

        public long estimateSize() { return est; }

        public Spliterator<E> trySplit() {
            Node<E> h;
            final LinkedBlockingDeque<E> q = this.queue;
            int b = batch;
            int n = (b <= 0) ? 1 : (b >= MAX_BATCH) ? MAX_BATCH : b + 1;
            if (!exhausted &&
                ((h = current) != null || (h = q.first) != null) &&
                h.next != null) {
                Object[] a = new Object[n];
                final ReentrantLock lock = q.lock;
                int i = 0;
                Node<E> p = current;
                lock.lock();
                try {
                    if (p != null || (p = q.first) != null) {
                        do {
                            if ((a[i] = p.item) != null)
                                ++i;
                        } while ((p = p.next) != null && i < n);
                    }
                } finally {
                    lock.unlock();
                }
                if ((current = p) == null) {
                    est = 0L;
                    exhausted = true;
                }
                else if ((est -= i) < 0L)
                    est = 0L;
                if (i > 0) {
                    batch = i;
                    return Spliterators.spliterator
                        (a, 0, i, (Spliterator.ORDERED |
                                   Spliterator.NONNULL |
                                   Spliterator.CONCURRENT));
                }
            }
            return null;
        }

        public void forEachRemaining(Consumer<? super E> action) {
            if (action == null) throw new NullPointerException();
            final LinkedBlockingDeque<E> q = this.queue;
            final ReentrantLock lock = q.lock;
            if (!exhausted) {
                exhausted = true;
                Node<E> p = current;
                do {
                    E e = null;
                    lock.lock();
                    try {
                        if (p == null)
                            p = q.first;
                        while (p != null) {
                            e = p.item;
                            p = p.next;
                            if (e != null)
                                break;
                        }
                    } finally {
                        lock.unlock();
                    }
                    if (e != null)
                        action.accept(e);
                } while (p != null);
            }
        }

        public boolean tryAdvance(Consumer<? super E> action) {
            if (action == null) throw new NullPointerException();
            final LinkedBlockingDeque<E> q = this.queue;
            final ReentrantLock lock = q.lock;
            if (!exhausted) {
                E e = null;
                lock.lock();
                try {
                    if (current == null)
                        current = q.first;
                    while (current != null) {
                        e = current.item;
                        current = current.next;
                        if (e != null)
                            break;
                    }
                } finally {
                    lock.unlock();
                }
                if (current == null)
                    exhausted = true;
                if (e != null) {
                    action.accept(e);
                    return true;
                }
            }
            return false;
        }

        public int characteristics() {
            return Spliterator.ORDERED | Spliterator.NONNULL |
                Spliterator.CONCURRENT;
        }
    }

    /**
     * Returns a {@link Spliterator} over the elements in this deque.
     *
     * <p>The returned spliterator is
     * <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>.
     *
     * <p>The {@code Spliterator} reports {@link Spliterator#CONCURRENT},
     * {@link Spliterator#ORDERED}, and {@link Spliterator#NONNULL}.
     *
     * @implNote
     * The {@code Spliterator} implements {@code trySplit} to permit limited
     * parallelism.
     *
     * @return a {@code Spliterator} over the elements in this deque
     * @since 1.8
     */
    public Spliterator<E> spliterator() {
        return new LBDSpliterator<E>(this);
    }

    /**
     * Saves this deque to a stream (that is, serializes it).
     *
     * @param s the stream
     * @throws java.io.IOException if an I/O error occurs
     * @serialData The capacity (int), followed by elements (each an
     * {@code Object}) in the proper order, followed by a null
     */
    private void writeObject(java.io.ObjectOutputStream s)
        throws java.io.IOException {
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            // Write out capacity and any hidden stuff
            s.defaultWriteObject();
            // Write out all elements in the proper order.
            for (Node<E> p = first; p != null; p = p.next)
                s.writeObject(p.item);
            // Use trailing null as sentinel
            s.writeObject(null);
        } finally {
            lock.unlock();
        }
    }

    /**
     * Reconstitutes this deque from a stream (that is, deserializes it).
     * @param s the stream
     * @throws ClassNotFoundException if the class of a serialized object
     *         could not be found
     * @throws java.io.IOException if an I/O error occurs
     */
    private void readObject(java.io.ObjectInputStream s)
        throws java.io.IOException, ClassNotFoundException {
        s.defaultReadObject();
        count = 0;
        first = null;
        last = null;
        // Read in all elements and place in queue
        for (;;) {
            @SuppressWarnings("unchecked")
            E item = (E)s.readObject();
            if (item == null)
                break;
            add(item);
        }
    }

}
