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Unit X3DCameraUtils
Description
Utilities specifically for VRML/X3D cameras.
See also
- For our general classes and utilities
for camera handling.
- Cameras to navigate in 3D space (TExamineCamera, TWalkCamera, TUniversalCamera).
Uses
Overview
Functions and Procedures
Types
Constants
DefaultX3DCameraPosition: array [TX3DCameraVersion] of TVector3Single =
( (0, 0, 1), (0, 0, 10) ); |
DefaultX3DCameraDirection: TVector3Single = (0, 0, -1); |
DefaultX3DCameraUp: TVector3Single = (0, 1, 0); |
DefaultX3DGravityUp: TVector3Single = (0, 1, 0); |
Description
Functions and Procedures
function MakeCameraStr(const Version: TX3DCameraVersion; const Xml: boolean; const Position, Direction, Up, GravityUp: TVector3Single): string; |
Construct string with VRML/X3D node defining camera with given properties.
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Types
TX3DCameraVersion = (...); |
Version of VRML/X3D camera definition.
Values
-
cvVrml1_Inventor:
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cvVrml2_X3d:
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Constants
DefaultX3DCameraPosition: array [TX3DCameraVersion] of TVector3Single =
( (0, 0, 1), (0, 0, 10) ); |
Standard camera settings given by VRML/X3D specifications.
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