Class TImageTextureNode
Unit
X3DNodes
Declaration
type TImageTextureNode = class(TAbstractX3DTexture2DNode, IAbstractUrlObject)
Description
no description available, TAbstractX3DTexture2DNode description follows no description available, TAbstractTexture2DNode description follows
VRML/X3D texture that is 2D and is loaded (from file or some other stream).
For X3D, this descends from X3DTextureNode and is an ancestor for X3DTexture2DNode, so X3D hierarchy is nicely preserved.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassNodeTypeName: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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function TextureDescription: string; override; |
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Properties
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