csLinearAttenuation Struct Reference
Linear attenuation. More...
#include <csgfx/vertexlight.h>
Detailed Description
Linear attenuation.Out = in * (1 - distance/radius)
Definition at line 147 of file vertexlight.h.
The documentation for this struct was generated from the following file:
- csgfx/vertexlight.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8