CS::Graphics Namespace Reference
Graphics and rendering related classes. More...
Classes | |
struct | CoreRenderMesh |
Data required by the renderer to draw a mesh. More... | |
class | OverlayShaderVariableContextImpl |
iShaderVariableContext implementation that overlays (or merges) it's variables over the variables of a given parent context. More... | |
struct | RenderMesh |
Mesh data as returned by mesh plugins. More... | |
struct | RenderMeshIndexRange |
Start and end for a range of indices to render. More... | |
struct | RenderMeshModes |
Mesh render mode information. More... | |
class | ShaderVariableContextImpl |
Simple implementation for iShaderVariableContext. More... | |
Functions | |
static MeshCullMode | GetFlippedCullMode (MeshCullMode cullMode) |
Returns inverse culling mode for a given culling mode. |
Detailed Description
Graphics and rendering related classes.
Function Documentation
static MeshCullMode CS::Graphics::GetFlippedCullMode | ( | MeshCullMode | cullMode | ) | [inline, static] |
Returns inverse culling mode for a given culling mode.
Specifically, for "normal" culling, "flipped" is returned; for "flipped" culling, "normal" is returned.
Definition at line 59 of file rendermesh.h.
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