imap/ldrctxt.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2002 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMAP_LDRCTXT_H__ 00020 #define __CS_IMAP_LDRCTXT_H__ 00021 00025 #include "csutil/scf.h" 00026 00029 struct iCollection; 00030 struct iMaterialWrapper; 00031 struct iMeshFactoryWrapper; 00032 struct iMeshWrapper; 00033 struct iSector; 00034 struct iRegion; 00035 struct iTextureWrapper; 00036 struct iLight; 00037 struct iShader; 00038 00052 struct iLoaderContext : public virtual iBase 00053 { 00054 SCF_INTERFACE(iLoaderContext, 2, 1, 0); 00056 virtual iSector* FindSector (const char* name) = 0; 00057 00063 virtual iMaterialWrapper* FindMaterial (const char* filename) = 0; 00064 00071 virtual iMaterialWrapper* FindNamedMaterial (const char* name, 00072 const char *filename) = 0; 00074 virtual iMeshFactoryWrapper* FindMeshFactory (const char* name) = 0; 00076 virtual iMeshWrapper* FindMeshObject (const char* name) = 0; 00077 00082 virtual iTextureWrapper* FindTexture (const char* filename) = 0; 00083 00088 virtual iTextureWrapper* FindNamedTexture (const char* name, 00089 const char *filename) = 0; 00090 00092 virtual iLight* FindLight (const char* name) = 0; 00093 00101 virtual iShader* FindShader (const char* name) = 0; 00102 00107 virtual bool CheckDupes () const = 0; 00108 00113 virtual iRegion* GetRegion () const = 0; 00114 00119 virtual bool CurrentRegionOnly () const = 0; 00120 00125 virtual iCollection* GetCollection() const = 0; 00126 00131 virtual bool CurrentCollectionOnly() const = 0; 00132 00136 virtual uint GetKeepFlags() const = 0; 00137 }; 00138 00139 struct iLoaderContextCollection : public virtual iBase 00140 { 00141 SCF_INTERFACE(iLoaderContextCollection,3,0,0); 00143 virtual iSector* FindSector (const char* name) = 0; 00144 00150 virtual iMaterialWrapper* FindMaterial (const char* filename) = 0; 00151 00158 virtual iMaterialWrapper* FindNamedMaterial (const char* name, 00159 const char *filename) = 0; 00161 virtual iMeshFactoryWrapper* FindMeshFactory (const char* name) = 0; 00163 virtual iMeshWrapper* FindMeshObject (const char* name) = 0; 00164 00169 virtual iTextureWrapper* FindTexture (const char* filename) = 0; 00170 00175 virtual iTextureWrapper* FindNamedTexture (const char* name, 00176 const char *filename) = 0; 00177 00179 virtual iLight* FindLight (const char* name) = 0; 00180 00182 virtual iShader* FindShader (const char* name) = 0; 00183 00188 virtual bool CheckDupes () const = 0; 00189 00194 virtual iRegion* GetRegion () const = 0; 00195 00200 virtual bool CurrentRegionOnly () const = 0; 00201 }; 00202 00205 #endif // __CS_IMAP_LDRCTXT_H__ 00206
Generated for Crystal Space 1.4.0 by doxygen 1.5.8