imesh/skeleton2.h File Reference
Skeleton2 interface files. More...
#include "csutil/scf_interface.h"
#include "csutil/ref.h"
#include "csutil/refcount.h"
#include "csutil/bitarray.h"
#include "csgeom/quaternion.h"
#include "csgeom/vector3.h"
Go to the source code of this file.
Classes | |
struct | iSkeleton2 |
A skeleton instance is a specific copy of a skeleton with base pose and topology defined by the factory but current state internally defined. More... | |
struct | iSkeletonFactory2 |
A skeleton factory is an object defining the base pose and topology from which skeleton instances can be created. More... | |
struct | iSkeletonManager2 |
Skeletal system base object, representing the entire skeletal and skeletal animation system. More... | |
Skeleton | |
typedef unsigned int | BoneID |
Identifier for single bone data. | |
static const BoneID | InvalidBoneID = (BoneID)~0 |
ID for an invalid bone. |
Detailed Description
Skeleton2 interface files.
Definition in file skeleton2.h.
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