<!-- This Source Code Form is subject to the terms of the Mozilla Public
   - License, v. 2.0. If a copy of the MPL was not distributed with this
   - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->

<!ENTITY shaderEditorUI.vertexShader "Vertex Shader">
<!ENTITY shaderEditorUI.fragmentShader "Fragment Shader">
<!ENTITY shaderEditorUI.reloadNotice1 "Wczytaj ponownie stronę">
<!ENTITY shaderEditorUI.reloadNotice2 ", aby edytować kod GLSL.">
<!ENTITY shaderEditorUI.emptyNotice "Oczekiwanie na utworzenie kontekstu WebGL…">
