petsc-3.7.1 2016-05-15
Report Typos and Errors

VecGetArray4d

Returns a pointer to a 4d contiguous array that contains this processor's portion of the vector data. You MUST call VecRestoreArray4d() when you no longer need access to the array.

Synopsis

#include "petscvec.h"   
PetscErrorCode  VecGetArray4d(Vec x,PetscInt m,PetscInt n,PetscInt p,PetscInt q,PetscInt mstart,PetscInt nstart,PetscInt pstart,PetscInt qstart,PetscScalar ****a[])
Logically Collective Many br

Input Parameter

x - the vector Many br
m - first dimension of four dimensional array Many br
n - second dimension of four dimensional array Many br
p - third dimension of four dimensional array Many br
q - fourth dimension of four dimensional array Many br
mstart - first index you will use in first coordinate direction (often 0) Many br
nstart - first index in the second coordinate direction (often 0) Many br
pstart - first index in the third coordinate direction (often 0) Many br
qstart - first index in the fourth coordinate direction (often 0) Many br

Output Parameter

a -location to put pointer to the array Many br

Many br

Notes

For a vector obtained from DMCreateLocalVector() mstart, nstart, and pstart are likely Many brobtained from the corner indices obtained from DMDAGetGhostCorners() while for Many brDMCreateGlobalVector() they are the corner indices from DMDAGetCorners(). In both cases Many brthe arguments from DMDAGet[Ghost]Corners() are reversed in the call to VecGetArray3d(). Many br

For standard PETSc vectors this is an inexpensive call; it does not copy the vector values. Many br

See Also

VecGetArray(), VecRestoreArray(), VecGetArrays(), VecGetArrayF90(), VecPlaceArray(),
VecRestoreArray2d(), DMDAVecGetarray(), DMDAVecRestoreArray(), VecGetArray3d(), VecRestoreArray3d(), Many brVecGetArray1d(), VecRestoreArray1d(), VecGetArray4d(), VecRestoreArray4d() Many br

Level:beginner
Location:
src/vec/vec/interface/rvector.c
Index of all Vec routines
Table of Contents for all manual pages
Index of all manual pages