#include "states.h"
#include "structures.h"
#include "callcpp.h"
Functions | |
makestructure (newstate, free_state, STATE) | |
bin_to_chunks | |
SEARCH_STATE | bin_to_chunks (STATE *state, int num_joints) |
void | bin_to_pieces (STATE *state, int num_joints, PIECES_STATE pieces) |
void | insert_new_chunk (register STATE *state, register int index, register int num_joints) |
STATE * | new_state (STATE *oldstate) |
int | ones_in_state (STATE *state, int num_joints) |
void | print_state (const char *label, STATE *state, int num_joints) |
void | print_state (STATE *state, int num_joints, STRING *toappend) |
void | set_n_ones (STATE *state, int n) |
SEARCH_STATE bin_to_chunks | ( | STATE * | state, | |
int | num_joints | |||
) |
void bin_to_pieces | ( | STATE * | state, | |
int | num_joints, | |||
PIECES_STATE | pieces | |||
) |
bin_to_pieces
Convert the binary (bit vector) format of a search state to an array of piece counts. This array has a zero element after the last valid character.
void insert_new_chunk | ( | register STATE * | state, | |
register int | index, | |||
register int | num_joints | |||
) |
insert_new_chunk
Add a new chunk division into this state vector at the location requested.
makestructure | ( | newstate | , | |
free_state | , | |||
STATE | ||||
) |
new_state
Create a memory space for a new state variable. Set its initial value according to the parameters.
int ones_in_state | ( | STATE * | state, | |
int | num_joints | |||
) |
ones_in_state
Return the number of ones that are in this state.
void print_state | ( | const char * | label, | |
STATE * | state, | |||
int | num_joints | |||
) |
print_state
Print out the current state variable on a line with a label.
void set_n_ones | ( | STATE * | state, | |
int | n | |||
) |
set_n_ones
Set the first n bits in a state.