yt.visualization.volume_rendering.camera.MosaicCamera.switch_view

MosaicCamera.switch_view(normal_vector=None, width=None, center=None, north_vector=None)

Change the view based on any of the view parameters.

This will recalculate the orientation and width based on any of normal_vector, width, center, and north_vector.

Parameters:

normal_vector: array_like, optional :

The new looking vector.

width: float or array of floats, optional :

The new width. Can be a single value W -> [W,W,W] or an array [W1, W2, W3] (left/right, top/bottom, front/back)

center: array_like, optional :

Specifies the new center.

north_vector : array_like, optional

The ‘up’ direction for the plane of rays. If not specific, calculated automatically.